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Progress Continues
We've already had 21464 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
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{{testing/entry|revision=3.0-376|OS=Windows 7 x64|CPU=Intel Core i5-2537M @ 1.4GHz|GPU=nVidia GeForce GT 540M|result=Somewhat playable - map rendering issues, game runs at 50-75% speed.|tester=Charizard9000}} | {{testing/entry|revision=3.0-376|OS=Windows 7 x64|CPU=Intel Core i5-2537M @ 1.4GHz|GPU=nVidia GeForce GT 540M|result=Somewhat playable - map rendering issues, game runs at 50-75% speed.|tester=Charizard9000}} | ||
{{testing/entry|revision=4.0-1681|OS=Windows 7 x64|CPU=Intel Core i5-4670K @ 4GHz|GPU=nVidia GeForce GTX N760|result=Mostly playable. Music slows down during main menu, audio pops and cuts out during cutscenes and is sometimes out of sync with video. Cutscenes slow down to 50% or lower when there are a lot of characters on screen. During regular gameplay everything is pretty much perfect. It's the cutscenes, movies, and other transitions that give most of the problems.|tester=Darxide}} | {{testing/entry|revision=4.0-1681|OS=Windows 7 x64|CPU=Intel Core i5-4670K @ 4GHz|GPU=nVidia GeForce GTX N760|result=Mostly playable. Music slows down during main menu, audio pops and cuts out during cutscenes and is sometimes out of sync with video. Cutscenes slow down to 50% or lower when there are a lot of characters on screen. During regular gameplay everything is pretty much perfect. It's the cutscenes, movies, and other transitions that give most of the problems. Played through entire story mode. No gameplay issues, game freezes during credits.|tester=Darxide}} | ||
{{testing/end}} | {{testing/end}} | ||
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