Ty the Tasmanian Tiger 2: Bush Rescue
The tiger returns to take back the Outback in Ty the Tasmanian Tiger 2: Bush Rescue. The evil Boss Cass has broken out of Currawong Jail and has hatched a plan to take over the world with an army of Uber Reptiles. Now it's up to Ty, the boomerang-wielding hero, and his newly formed team of Burramudgee Bush Rescue mates to stop him. As Ty, you can explore an expansive open environment on foot or in a vehicle. You'll also have access to more boomerangs and mech units, each with special powers and abilities.
Ty the Tasmanian Tiger 2: Bush Rescue | |
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Developer(s) | Krome Studios |
Publisher(s) | Electronic Arts |
Series | Ty the Tasmanian Tiger |
Platform(s) | GameCube |
Release date(s) | NA October 12, 2004 EU November 5, 2004 |
Genre(s) | Platform, Racing |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Problems
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
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Aspect Ratio | 16:9 | Game has built in widescreen support, needs to be stretched to work. |
Version Compatibility
The graph below charts the compatibility with Ty the Tasmanian Tiger 2: Bush Rescue since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
4.0.2 | Windows 8 x64 | AMD Phenom II X4 Black Edition 3.2GHz | NVIDIA GeForce GTX 460 | Playable, tends to fluctuate between 20 to 25FPS. No other problems apparent. Unlike Ty 1 the vBeam speed hack does not improve this; it actually makes the game consistently slow-motion while playing the music full speed. | Sukid |
4.0-5456 | Windows 8 x64 | AMD Phenom II X4 Black Edition 3.2GHz | NVIDIA GeForce GTX 970 | Works pretty well. D3D11 backend is much faster and has a few less graphics bugs. Tends to hold at 30FPS with rare drops. Need to force EFB to Texture to get the game not to strangely lock itself to 7 or so frames per second. This causes a few graphical glitches including the water textures but it's mutable. | Sukid |