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:::::: But it should be turned around since there's numerous people that want to use FOV codes for their game when emulating, so what's the point of no tied FOV codes here even though those of widescreen and others aren't intended by their developers? Maybe it could produce motion sickness?--[[User:Brandondorf9999|Brandondorf9999]] ([[User talk:Brandondorf9999|talk]]) 08:15, 16 July 2015 (CEST) | :::::: But it should be turned around since there's numerous people that want to use FOV codes for their game when emulating, so what's the point of no tied FOV codes here even though those of widescreen and others aren't intended by their developers? Maybe it could produce motion sickness?--[[User:Brandondorf9999|Brandondorf9999]] ([[User talk:Brandondorf9999|talk]]) 08:15, 16 July 2015 (CEST) | ||
:::::::I edited his talk page for my two cents on the matter since he did revert my better images to his ugly FOV images (I did change them back though). --[[User:Wildgoosespeeder|Wildgoosespeeder]] ([[User talk:Wildgoosespeeder|talk]]) 21:14, 8 September 2015 (CEST) | |||
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