User talk:Mbc07: Difference between revisions

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:: Well if you say that  Disabling “Store EFB to TEXTURE” does not break games, then why isn’t it made by default in the GameINI of Wii Fit Plus and channel. If it’s made default then at least the mii faces and graph would appear in the wii menu. Also, if disabling it is not the reason for mini games to break then the GameINI note stating that the games are broken by this setting should be removed. [[User:Jack|Jack]] ([[User talk:Jack|talk]]) 06:00, 5 June 2021 (CEST)
:: Well if you say that  Disabling “Store EFB to TEXTURE” does not break games, then why isn’t it made by default in the GameINI of Wii Fit Plus and channel. If it’s made default then at least the mii faces and graph would appear in the wii menu. Also, if disabling it is not the reason for mini games to break then the GameINI note stating that the games are broken by this setting should be removed. [[User:Jack|Jack]] ([[User talk:Jack|talk]]) 06:00, 5 June 2021 (CEST)


::: Did you actually test the channel or cared to at least check the contents of its INI file? It's clearly stated on the current GameINI (<tt>RFP.ini</tt>) that disabling "Store EFB Copies to Texture Only" is required for the Mii faces and the graph to show up in the channel, but it's not enabled by default since it will cause a performance hit in the main game, which doesn't require this option for anything else. If the option is not defined or commented out (like in the current INI), Dolphin will use what's set on the Graphics config, and "Store EFB Copies to Texture Only" comes ```enabled``` by default.
::: Did you actually test the channel or cared to at least check the contents of its INI file? It's clearly stated on the current GameINI (<tt>RFP.ini</tt>) that disabling "Store EFB Copies to Texture Only" is required for the Mii faces and the graph to show up in the channel, but it's not enabled by default since it will cause a performance hit in the main game, which doesn't require this option for anything else. If the option is not defined or commented out (like in the current INI), Dolphin will use what's set on the Graphics config, and "Store EFB Copies to Texture Only" comes '''enabled''' by default.


::: I suggest you read [[Project:Wiki conventions]] if you didn't yet. On the wiki we only track problems that happen with the default Dolphin settings, and currently the default config for this game (and by extension the channel, since they share the same ID) is having "Store EFB to Textures Only" not set on the INI (thus, falling back to the global config, which is '''enabled''' by default), that will cause the missing Mii faces and graphs on the channel (and only on the channel). Regarding the mini games, they might hang if you have "Store EFB Copies to Texture Only" '''disabled''' while "Defer EFB Copies to RAM" is '''enabled''', but that last option is '''disabled''' by default through the INI, thus, not tracked on the wiki. [[User:mbc07|mbc07]] ([[User talk:mbc07|talk]]) 22:31, 5 June 2021 (CEST)
::: I suggest you read [[Project:Wiki conventions]] if you didn't yet. On the wiki we only track problems that happen with the default Dolphin settings, and currently the default config for this game (and by extension the channel, since they share the same ID) is having "Store EFB to Textures Only" not set on the INI (thus, falling back to the global config, which is '''enabled''' by default), that will cause the missing Mii faces and graphs on the channel (and only on the channel). Regarding the mini games, they might hang if you have "Store EFB Copies to Texture Only" '''disabled''' while "Defer EFB Copies to RAM" is '''enabled''', but that last option is '''disabled''' by default through the INI, thus, not tracked on the wiki. [[User:mbc07|mbc07]] ([[User talk:mbc07|talk]]) 22:31, 5 June 2021 (CEST)