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{{testing/entry|revision=4.0-1776|OS=Windows 7|CPU=Intel Xeon E3-1230 v3|GPU=NVIDIA GeForce GTX 660|result=30-60FPS|tester=-hkkane}} | {{testing/entry|revision=4.0-1776|OS=Windows 7|CPU=Intel Xeon E3-1230 v3|GPU=NVIDIA GeForce GTX 660|result=30-60FPS|tester=-hkkane}} | ||
{{testing/entry|revision=4.0-4250|OS=Windows 8.1|CPU=AMD Phenom X4 965 BE|GPU=AMD Radeon HD 6870|result=25-50FPS / Sound bug sometimes|tester=-dahakadunkelheit}} | {{testing/entry|revision=4.0-4250|OS=Windows 8.1|CPU=AMD Phenom X4 965 BE|GPU=AMD Radeon HD 6870|result=25-50FPS / Sound bug sometimes|tester=-dahakadunkelheit}} | ||
{{testing/entry|revision=4.0-9135|OS=Windows 7|CPU=Intel Core i7-5500U @ 2. | {{testing/entry|revision=4.0-9135|OS=Windows 7|CPU=Intel Core i7-5500U @ 2.4 GHz)|GPU=NVIDIA GeForce 820M|result=The game works fine with Opengl at 55FPS(locked at 30FPS for 4+ player matches) also tried the Direct3d backend it works too. The TitanTron videos are messed up to fix them '''Turn off Texture Filtering''' and '''Turn off Anisotropic Filtering'''. I tried the 1v1, 4-6 player matches and all played perfectly. Create a Superstar needs '''Texture Cache Accuracy set to Safe'''. | ||
My settings: Config: Checked (Dual Core, Idle Skipping) And using DSP HLE Audio. | My settings: Config: Checked (Dual Core, Idle Skipping) And using DSP HLE Audio. |