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=== Crashing === | === Crashing === | ||
<strike>Works | <strike>Works in game, but freezes as soon as one punches or grapples an opponent.</strike> Fixed as of 3.0-721. | ||
== Configuration == | == Configuration == | ||
{{Config | {{Config | ||
}} | }} | ||
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=3.0-721|OS=Windows 7 x64|CPU=AMD Phenom II X6 1100T @3.3 GHz|GPU=nVidia GeForce GTX 560Ti|result=(Tested with DX9/Open GL). Game no longer freezes right after game play starts, textures sometimes fail to load or load wrong when the emulation window loses focus. HLE sound works great, LLE is terrible. Both OpenGL and DX graphics modes perform great. 60 FPS, no slowdowns detected so far. |tester=Kribby53}} | {{testing/entry|revision=3.0-721|OS=Windows 7 x64|CPU=AMD Phenom II X6 1100T @3.3 GHz|GPU=nVidia GeForce GTX 560Ti|result=(Tested with DX9/Open GL). Game no longer freezes right after game play starts, textures sometimes fail to load or load wrong when the emulation window loses focus. HLE sound works great, LLE is terrible. Both OpenGL and DX graphics modes perform great. 60 FPS, no slowdowns detected so far.|tester=Kribby53}} | ||
{{testing/end}} | {{testing/end}} | ||