We Dare
We Dare is a sexy, quirky, party game that offers a large variety of hilarious, innovative and physical, sometimes kinky, challenges. The more friends you invite to party, the spicier the play!
We Dare | |
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Developer(s) | Ubisoft |
Publisher(s) | Ubisoft |
Platform(s) | Wii |
Release date(s) | EU February 11, 2011 AUS April 14, 2011 |
Genre(s) | Party |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Wii Remote, Wii Balance Board |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Emulation Information
Wii Balance Board
This title supports Wii Balance Board, though no emulation is provided for the Wii Balance Board. The real Wii Balance Board may be required to access some features.
- In Bluetooth Passthrough mode, a Balance Board can be synced just like any Wii Remote, without any special configuration. Refer to the article for details.
- Otherwise, set the Balance Board option in the Controller Configuration dialog from "None" to "Real Balance Board". Then press the red "Sync" button in the battery compartment of the balance board, and press "Refresh" if Continuous Scanning is disabled. There is no fast sync (Wii Remote 1+2) in the Balance Board, so the sync button must be used each time.
Problems
There are no reported problems with this title.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with We Dare since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
4.0.2 | Windows 7 | Intel Core i5-3570K @ 3.4 GHz | AMD Radeon HD 7950 | Working but too slow to be playable. All videos appear scrambled also. I got 50-60FPS in the menu but it drops to about 20FPS in-game. Tested with default settings. | Nolendil |