Wii Party: Difference between revisions

Fixed punctuation and added cpu clock frequency
mNo edit summary
(Fixed punctuation and added cpu clock frequency)
 
(17 intermediate revisions by 8 users not shown)
Line 8: Line 8:
|modes    = Single-player, Multiplayer (4)
|modes    = Single-player, Multiplayer (4)
|input    = Wii Remote
|input    = Wii Remote
|forumlink = http://forums.dolphin-emu.org/Thread-wii-wii-party--26097
|forumlink = https://forums.dolphin-emu.org/Thread-wii-wii-party--26097
}}
}}


Line 16: Line 16:
=== Animal Tracker ===
=== Animal Tracker ===
Animal Tracker uses multiple Wii Remotes all making different sounds and using the Wii Remote speaker at the same time. It's impossible to play with emulated controllers and speakers. Use a real Wii Remotes to avoid this.
Animal Tracker uses multiple Wii Remotes all making different sounds and using the Wii Remote speaker at the same time. It's impossible to play with emulated controllers and speakers. Use a real Wii Remotes to avoid this.
=== Language Region Mismatch ===
The Wii language setting must match an acceptable language for the region of this title being played: Japanese for JP; English, Spanish or French for NA; English, French, German, Italian, Spanish, or Dutch for EU. Due to region checking built into the game, if an unacceptable language is set emulation hangs.


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== House Party Button ===
=== Lucky Launch: Winning Mii Face ===
With the Direct3D graphics backend the House Party button shows partly black. Use OpenGL or disable Ignore Format Changes to address this with Direct3D (changes only occur after restarting the game).
In the minigame Lucky Launch, the face of the winning Mii is not being displayed if '''Store EFB Copies to Texture only''' is enabled.
{{image|SUPP01-3.png|EFB2Tex enabled - No Mii Face}}
{{image|SUPP01-1.png|EFB2Tex disabled - Mii Face is displayed|br}}
 
{{Problems/Language Region Mismatch|JP=SUPJ01|NA=SUPE01|EU=SUPP01|KO=SUPK01}}
 
=== <s>House Party Button</s> ===
With the Direct3D graphics backend the House Party button shows partly black. Use OpenGL or disable Ignore Format Changes to address this with Direct3D (changes only occur after restarting the game). Fixed since at least {{revision|5.0-10603}}.
{{image|House_Button_D3D.png|Using D3D with Ignore Format Changes enabled}}
{{image|House_Button_D3D.png|Using D3D with Ignore Format Changes enabled}}
{{image|House_Button_D3D2.png|Using D3D with Ignore Format Changes disabled}}
{{image|House_Button_D3D2.png|Using D3D with Ignore Format Changes disabled}}
Line 33: Line 37:
{{Config
{{Config
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
|formatchanges = Off (D3D only)
|efb2texonly      = Off
|formatchangesnotes = Show Main menu properly /w Direct3D
|efb2texonlynotes = Fixes the winning Mii's face in the minigame Lucky Launch.
|systemlang = Japanese (if NTSC-J). English, French or Spanish (if NTSC-U). English, French, German, Spanish, Italian or Dutch (If PAL). Korean (if NTSC-K)
|systemlangnotes = Game won't boot if an unacceptable language is selected.
}}
}}


Line 49: Line 51:
{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.0-735|OS=Windows 7|CPU=Intel Core i7-2630QM @ 2GHz|GPU=NVIDIA GeForce GT 540M|result=Good! Problems in mii faces. Crashes after complete game - Solved by restarting.|tester=Alessandrobr}}
{{testing/entry|revision=3.0-735|OS=Windows 7|CPU=Intel Core i7-2630QM @ 2 GHz|GPU=NVIDIA GeForce GT 540M|result=Good! Problems in mii faces. Crashes after complete game - Solved by restarting.|tester=Alessandrobr}}
{{testing/entry|revision=4.0-8143|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4GHz|GPU=NVIDIA GeForce GTX 760|result=Game worked perfectly in every mode, no crashes.|tester=JMC47}}
{{testing/entry|revision=4.0-8143|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4 GHz|GPU=NVIDIA GeForce GTX 760|result=Game worked perfectly in every mode, no crashes.|tester=JMC47}}
{{testing/entry|revision=4.0-8143|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=ONLY one bug, in D3D11 there was a slight main menu glitch, fixed by turning off Ignore Format Changes, it does not happen anything wrong in OGL, other than that it ran great and at a good speed (50-60 FPS).|tester=EblfIYH}}
{{testing/entry|revision=4.0-8143|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6 GHz|GPU=Intel HD Graphics|result=ONLY one bug, in D3D11 there was a slight main menu glitch, fixed by turning off Ignore Format Changes, it does not happen anything wrong in OGL, other than that it ran great and at a good speed (50-60 FPS).|tester=EblfIYH}}
{{testing/entry|revision=5.0-3463|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=Bug stills here|tester=EblfIYH}}
{{testing/entry|revision=5.0-3463|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6 GHz|GPU=Intel HD Graphics|result=Bug stills here|tester=EblfIYH}}
{{testing/entry|revision=5.0-4607|OS=Windows 10|CPU=Intel Core i7-6700K @ 4GHz|GPU=NVIDIA GeForce GTX 1080|result=Perfect. For House Party section, disable the 'Ignore Format Changes' setting or use OpenGL backend. Recommended a real Wii remote to play.|tester=SuperSonic}}
{{testing/entry|revision=5.0-4607|OS=Windows 10|CPU=Intel Core i7-6700K @ 4 GHz|GPU=NVIDIA GeForce GTX 1080|result=Perfect. For House Party section, disable the 'Ignore Format Changes' setting or use OpenGL backend. Recommended a real Wii remote to play.|tester=SuperSonic}}
{{testing/entry|revision=5.0-10603|OS=Windows 10|CPU=Intel Core i5-4670K @ 4.3 GHz|GPU=NVIDIA GeForce GTX 1060|result=Perfect. House Party section issue is fixed and 230FPS in menu and 100+FPS in-game with DX12 with dualcore.|tester=Miksel12}}
{{testing/entry|revision=5.0-21261|OS=Windows 11|CPU=Intel Core i3-5005U @ 2 GHz|GPU=NVIDIA GeForce 920M|result=Perfect. Works on the GeForce 920M GPU with 60FPS in the entire game with backend set to D3D12.|tester=Polat743286}}
{{testing/end}}
{{testing/end}}