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=== Banding/Pixelated Shading at IR>1 === | === Banding/Pixelated Shading at IR>1 === | ||
Shading will look weird when playing with an IR>1, almost as if it's pixelated. | Shading will look weird when playing with an IR>1, almost as if it's pixelated. Set '''Texture Filtering''' to '''Force Linear''' to resolve it. | ||
{{image|WiiSportsResortBanding1.jpg|Shading with pixelation problems}} | {{image|WiiSportsResortBanding1.jpg|Shading with pixelation problems}} | ||
{{image|WiiSportsResortBanding2.jpg|Proper shading emulation|br}} | {{image|WiiSportsResortBanding2.jpg|Proper shading emulation|br}} | ||
=== Misaligned 2D UI Elements at IR>1 === | === Misaligned 2D UI Elements at IR>1 === | ||
Various 2D UI elements become misaligned at IR>1 (with the issue becoming more evident at 3x IR and higher). Turn on '''Vertex Rounding''' to resolve it. | Various 2D UI elements become misaligned at IR>1 (with the issue becoming more evident at 3x IR and higher). Turn on '''Vertex Rounding''' to resolve it. | ||
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== Configuration == | == Configuration == | ||
{{Config | {{Config | ||
| | |forcetexturefiltering = Force Linear | ||
| | |forcetexturefilteringnotes = Fixes shading for IR>1 | ||
|vertexrounding | |vertexrounding = On | ||
|vertexroundingnotes | |vertexroundingnotes = Fixes misaligned UI for IR>1 | ||
}} | }} | ||