XGRA: Extreme G Racing Association: Difference between revisions

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== Problems ==
== Problems ==
=== Sound Issues ===
=== Sound Issues ===
Since at least the 4.0-revisions (possibly earlier revision as well), XGRA experiences sound issues no matter the audio backend and settings or whether using DSP-LLE (both Dolphin-native and real DSP ROMs) or HLE.<br/>
Since at least the 4.0-revisions (possibly earlier revisions as well), XGRA experiences sound issues no matter the audio backend and settings or whether using DSP-LLE (both Dolphin-native and real DSP ROMs) or HLE.<br/>
The problems take the form of sound lagging behind when you start the game, and then, once in-game, the sound shows a number of problems, some depending on the map you play and some global, including but not limited to; sound cut-outs when there isn't supposed to be cut-outs, music stopping, specific sounds stopping and not resuming until seemingly random points later, sound stuttering even in the few sections where 60 FPS is maintainable and sound latency/lag issues. It does not, however, affect the playability of the game in the technical sense. Currently, there are no know solutions or fixes.
The problems take the form of sound lagging behind when you start the game, and then, once in-game, the sound shows a number of problems, some depending on the map you play and some global, including but not limited to; sound cut-outs when there isn't supposed to be cut-outs, music stopping, specific sounds stopping and not resuming until seemingly random points later, sound stuttering even in the few sections where 60 FPS is maintainable and sound latency/lag issues. It does not, however, affect the playability of the game in the technical sense. Currently, there are no know solutions or fixes.


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