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Progress Continues
We've already had 21685 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
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{{testing/entry|revision=3.0-153|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4GHz|GPU=NVIDIA GeForce 560 Ti|result=Perfect. Set EFB Copies to RAM and uncheck Enable Cache, has "ghost images" if set otherwise.|tester=Arezco}} | {{testing/entry|revision=3.0-153|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4GHz|GPU=NVIDIA GeForce 560 Ti|result=Perfect. Set EFB Copies to RAM and uncheck Enable Cache, has "ghost images" if set otherwise.|tester=Arezco}} | ||
{{testing/entry|revision=3.5-144|OS=Windows 7 x64|CPU=Intel Core i5-460M @ 2.53GHz|GPU=NVIDIA GeForce GTS 450M|result=good, set dx9 rendering, set framerate limit to 70FPS (PAL version) to have a normal speed. You may use DSP LLE to keep video and audio sync in videos but slows down the whole game. In videos and gameplay there is a transparent image which seems to be a zoomed copy of the "normal" rendering.|tester=dethegeek}} | {{testing/entry|revision=3.5-144|OS=Windows 7 x64|CPU=Intel Core i5-460M @ 2.53GHz|GPU=NVIDIA GeForce GTS 450M|result=good, set dx9 rendering, set framerate limit to 70FPS (PAL version) to have a normal speed. You may use DSP LLE to keep video and audio sync in videos but slows down the whole game. In videos and gameplay there is a transparent image which seems to be a zoomed copy of the "normal" rendering.|tester=dethegeek}} | ||
{{testing/entry|revision=4.0- | {{testing/entry|revision=4.0-6974|OS=Windows 8.1 x64|CPU=Intel Core i5-3470M @ 3.2 GHz|GPU=NVIDIA GeForce GTX 760 |result=story mode not working. Shows error and crashes after loading:"Line:294 File: VertexShaderGen.cpp Time: 06:15:30 Ignore or continue?" |tester=zaozabot}} | ||
{{testing/end}} | {{testing/end}} | ||
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