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Progress Continues
We've already had 21646 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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{{testing/entry|revision=4.0-8342|OS=Windows 10|CPU=Intel Core i7-5500U|GPU=NVIDIA GeForce 930M|result=HLE and LLE audio both work properly with no noticeable distortion.|tester=SMarioMan}} | {{testing/entry|revision=4.0-8342|OS=Windows 10|CPU=Intel Core i7-5500U|GPU=NVIDIA GeForce 930M|result=HLE and LLE audio both work properly with no noticeable distortion.|tester=SMarioMan}} | ||
{{testing/entry|revision=4.0-8342|OS=Windows 10|CPU=Intel Core i5-6600K|GPU=NVIDIA GeForce GTX 570|result= OpenGL/ LLE audio/ 2.5x Nativ / 4xAA / 4xA Anistropic|tester=Selisho}} | {{testing/entry|revision=4.0-8342|OS=Windows 10|CPU=Intel Core i5-6600K|GPU=NVIDIA GeForce GTX 570|result= OpenGL/ LLE audio/ 2.5x Nativ / 4xAA / 4xA Anistropic|tester=Selisho}} | ||
{{testing/entry|revision=5.0|OS=Windows 10|CPU=AMD FX 6350 @ 3.9GHz|GPU=NVIDIA GeForce GTX 660|result= OpenGL, LLE audio, 1x Native, No AA, 1xAF | |||
Noticeable and sometimes extreme slowdown in cutscenes, gameplay itself is acceptably stable.|tester=GAMMA}} | |||
{{testing/end}} | {{testing/end}} | ||
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