Fire Emblem: Radiant Dawn: Difference between revisions

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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== Rebirth (1) PAL Crash ===
=== Rebirth (1) Crash ===
On the PAL version of the game, when loading rebirth (1)'s mission, the game will crash. For some users, setting the Emulated CPU Clock to **exactly** 6% before the time it would crash will work around it, but this has not worked for everyone. The NTSC version does not seem to have this issue. Refer {{issue|4709}}.
When loading rebirth (1)'s mission, the game will sometimes crash. For some users, setting the Emulated CPU Clock to **exactly** 6% before the time it would crash will work around it, usually during the cutscene. The crash seems related to the number of characters or having certain unlocked, as a save with 68 characters unlocked does not crash in Dolphin, but after unlocking Renning, the crash does happen. {{issue|4709}}.


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|vid2=emZmf6f3q0Y|cap2=Fire Emblem: Radiant Dawn - Opening and Main Menu
|vid2=emZmf6f3q0Y|cap2=Fire Emblem: Radiant Dawn - Opening and Main Menu
|vid3=y1Kpv1IIF2c|cap3=Fire Emblem: Radiant Dawn on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo Wii)
|vid3=y1Kpv1IIF2c|cap3=Fire Emblem: Radiant Dawn on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo Wii)
|vid4=MzlvHnt1qdk|cap4=Fire Emblem: Radiant Dawn - Dolphin Emulator 5.0-10892 [1080p HD] - Nintendo Wii
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[[Category:Wii games]]
[[Category:Wii games]]
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