Endless Ocean: Blue World: Difference between revisions

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{{Infobox VG
{{Infobox VG
|title        = Endless Ocean
|image     = [[File:EndlessOcean2Wii.jpg|300px]]
|image       = [[File:EndlessOcean2Wii.jpg]]
|developer = Arika
|developer   = Arika
|publisher = Nintendo
|publisher   = Nintendo
|series   = Endless Ocean
|series       = ''Endless Ocean''
|released  = {{vgrelease|JP=September 17, 2009|EU=February 5, 2010|NA=February 22, 2010|AUS=February 25, 2010}}
|genre       = Adventure, simulation
|genre     = Adventure
|modes       = Single player, co-operative multiplayer
|modes     = Single-player, Co-op (2), Online (2)
|platforms    = Wii
|input     = Wii Remote, Classic Controller, Wii Speak
|media        = 1 Wii optical disc
|forumlink = https://forums.dolphin-emu.org/Thread-wii-endless-ocean-blue-world
|input = Wii Remote, Classic Controller
}}
|compatibility = {{RatingsWii|name=Endless Ocean 2: Adventures of the Deep}}}}


'''''Endless Ocean 2: Adventures of the Deep''''', known in North America as '''''Endless Ocean: Blue World''''', is a scuba diving video game for Wii and the sequel to ''[[Endless Ocean]]'', previously released for Wii in 2007. It was first revealed at a Nintendo conference held on October 2, 2008. The game was released as part of the Touch! Generations series of games in the United Kingdom and Europe.
'''''Endless Ocean: Blue World''''', known in Europe and Japan as '''''Endless Ocean 2: Adventures of the Deep''''', builds on the ocean experience first introduced with [[Endless Ocean]]. While the last game emphasized relaxation, this one is designed with more adventure in mind. Divers might find themselves escaping from or calming down attacking sharks, exploring shipwrecks or finding treasure. Endless Ocean: Blue World also has more creatures and improved graphics designed to fully immerse players in an ocean environment that they can freely explore at their own pace.


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|


}}}}


It is useful to document these , and state them as fact in this wiki , so they can be duplicated and examined when needed by the people developing the parts responsible for them.
== Enhancements ==
Whatever symptoms we may find here may be relevant in debugging other things.
=== HD Textures ===
 
*[https://forums.dolphin-emu.org/Thread-endless-ocean-blue-world-hd-project Endless Ocean Blue World HD Project]
So , what I see as faulty:
*[https://forums.dolphin-emu.org/Thread-endless-ocean-2-hd-re-texture-wip Endless Ocean 2 HD Re-Texture]
 
1 ) The reflection of anything on the water gets drawn with an offset of quite a significant amount . I suspect it's the same amount and side as in point 2.
 
2) On the left and bottom sides , when a transparent texture overlaps another the texture underneath gets stretched out to the edges , this does not happen when there is no transparent texture on top . It happens when looking at the surface from under the water , also when looking at the water from the surface.
 
3) The hair on the main character looks strange , but when taking a closer look , I can see the polygons aren't actually drawn , that's why they look transparent. Either the wii draws surfaces not displayed on screen , or texturises and colors both sides of surfaces ??
 
Tried : DX10 , OpenGL , DX9 , All 3 issues remain.
Not tried : Software renderer.
 
have tried every option on and off in combination .. nothing got rid of it , as mentioned in the post above , disabling cpu-> efb moved it from the right to the left.
 
Collection of screenshots to accurately (as much as possible) show what i have seen to be wrong with this.
 
Issue 1:
 
Dolphin's reflection gets drawn too high , and too much to the left:
(actual screenshot)
http://i28.tinypic.com/2ldyuyt.png
 
Notice the amount s of displacement coincide with the border effect in issue 2.
http://i32.tinypic.com/k6lio.png
 
Cut out the "under water" bit of the dolphin and moved it the amount the borders on the sides are off , looks like a match to me.
http://i29.tinypic.com/29lgrqp.png
 
Issue 2:
 
Transparent wave over the sand :
http://i25.tinypic.com/33ju1sn.png
 
After wave has receded , the textures underneath where it was look fine :
http://i27.tinypic.com/2cylcnl.png
 
Issue 3
 
In game with normal graphics looking at sunshine.. notice the top of the head of the main character is transparent.
http://i30.tinypic.com/6jm0eq.png
 
Character select screen without textures , notice there are no polygons for the top of the head:
http://i31.tinypic.com/1ekmdj.png
 
Again , without textures , on the boat , no polygons where the top of the head is.
http://i30.tinypic.com/25s60eg.png
 
I am confident these threads are not for advertising games , but are here to catalog issues that are currently still in the emulator , and hope specifying this helped a bit in determining the cause.


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|dualcore              =
|dualcorenotes        =
|idleskipping          =
|idleskippingnotes    =
|dsplleonthread        =
|dsplleonthreadnotes  =
|hletheipll            =
|hletheipllnotes      =
|recompiler            =
|recompilernotes      =
|graphicsplugin        =
|graphicspluginnotes  =
|forcefilter          =
|forcefilternotes      =
|widescreenhack        =
|widescreenhacknotes  =
|cpuefbaccess          =
|cpuefbaccessnotes    =
|safetexturecache      =
|safetexturecachenotes =
|efbscaledcopy        =
|efbscaledcopynotes    =
|disablefog            =
|disablefognotes      =
|efbcopy              =
|efbcopynotes          =
|xfb                  =
|xfbnotes              =
|realxfb              =
|realxfbnotes          =
|dspplugin            =
|dsppluginnotes        =
|hleaudio              =
|hleaudionotes        =
|dtkmusic              =
|dtkmusicnotes        =
|jitdynarec            =
|jitdynarecnotes      =
|audiothrottle        =
|audiothrottlenotes    =
|audiobackend          =
|audiobackendnotes    =
|projectionhack        =
|projectionhacknotes  =
|patches              =
|patchesnotes          =
}}
}}


==Gameplay Videos==
== Version Compatibility ==
*[http://www.youtube.com/watch?v=uX20Y8Voy4I Endless Ocean 2: Adventures of the Deep (Wii) on Dolphin Wii/GC Emulator 720p HD | Full Speed]
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|5025|****|}}
{{VersionCompatibilityClose}}


[[Category:Simulation games]]
== Testing ==
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=5025|OS=Windows 7|CPU=Intel Core 2 Quad Q9505 2.83 GHz|GPU=NVIDIA GeForce 9800 GT|result=Endless Ocean 2 running on Dolphin emulator. Game seems to run very well, minor glitches here and there, full speed all the time. This game is one of the games that deserve status 'Perfect'. But in order to go in game, you should have 'EFB Copy to RAM' in GFX settings or else it will hang. Then you can switch EFB Copy to Texture and play the game like normal. [https://www.youtube.com/watch?v=uX20Y8Voy4I Endless Ocean 2: Adventures of the Deep (Wii) on Dolphin Wii/GC Emulator 720p HD Full Speed]|tester=nosound98}}
{{testing/entry|revision=4.0-9168|OS=Windows 7|CPU=Athlon X4 640 # 3.2 GHz|GPU=AMD Radeon HD 6570|result=Game hangs at start with DSP HLE enabled and starts with DSP LLE recompiler. Sound stutters a bit and fps is 20-30 on my system.|tester=Golem777}}
{{testing/entry|revision=5.0-15993|OS=Windows 10|CPU=Intel Core i5-2300 @ 2.8 GHz|GPU=AMD Radeon HD 6770|result=At 2x IR (tutorial-only test), 1x AF, 1x MSAA, with Direct3D 11, there is only slight audio stuttering on the loading screens. Changing to 3x IR causes slowdown from 30 FPS to 22 FPS during the first cutscene when one whale breaches and another blows its spout. Past the first cutscene, the game plays perfectly at 3x.|tester=SpectraNocturne}}
{{testing/end}}
 
== Gameplay Videos ==
{{VideoGallery
|vid1=uX20Y8Voy4I|cap1=Endless Ocean 2: Adventures of the Deep (Wii) on Dolphin Wii/GC Emulator 720p HD - Full Speed
|vid2=F3za9iP_JTk|cap2=Endless Ocean: Blue World - Dolphin Emulator 5.0-10627 [1080p HD] - Nintendo Wii
}}
[[Category:Wii games]]
[[Category:Wii games]]
[[Category:Games with texture packs]]