Looney Tunes: Back in Action: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image    = [[File:Looney_Tunes_Back_in_Action.jpg|300px]]
|image    = [[File:Looney_Tunes_Back_in_Action.jpg|300px]]
|developer = Warner Bros. Interactive Entertainment
|developer = Warthog
|publisher = Electronic Arts
|publisher = Electronic Arts, Warner Bros. Interactive Entertainment
|series    = ''Looney Tunes''
|series    = Looney Tunes
|released  = {{vgrelease|NA=November 24, 2003|EU=January 30, 2004}}
|released  = {{vgrelease|NA=November 24, 2003|EU=January 30, 2004}}
|genre    = Platform
|genre    = Platform
|modes    = Single-player
|modes    = Single-player
|input    = GameCube Controller
|input    = GameCube Controller
|forumlink = http://forums.dolphin-emu.org/Thread-gc-looney-tunes-back-in-action
|forumlink = https://forums.dolphin-emu.org/Thread-gc-looney-tunes-back-in-action
}}
}}


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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
 
=== Direct3D 11 Graphical Bugs ===
=== Flickering Shadows ===
When using '''Direct3D 11''', Bugs and Daffy's shadows will flicker, and entering any area with water in it will push many UI and game elements into the Top-Left Corner of the screen. Using any other Video Backend fixes these problems.
When using DirectX backend, character shadows may flicker. Using OpenGL or Vulkan backend fixes this problem.
{{image|BackInActionDirect3D11LayerScale.png|Direct3D 11}}
{{image|BackInActionVulkanLayerScale.png|Vulkan|br}}


=== <s>Sound Glitch</s> ===
=== <s>Sound Glitch</s> ===
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The following AR code will make the game run at 60FPS instead of 30.
The following AR code will make the game run at 60FPS instead of 30.


==== NTSC-U ====
==== Region-Free ====
<pre>
<pre>
$60FPS
$60FPS
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<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|gfxbackend      = Anything but Direct3D 11
|gfxbackendnotes  = Shadow and water related graphical bugs will not occur
}}
}}


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{{VersionCompatibilityVersion|5.0-4607|****|}}
{{VersionCompatibilityVersion|5.0-4607|****|}}
{{VersionCompatibilityVersion|5.0-5578|****|DSP accelerator fixed - all known sound issues resolved}}
{{VersionCompatibilityVersion|5.0-5578|****|DSP accelerator fixed - all known sound issues resolved}}
{{VersionCompatibilityVersion|5.0-11518|*****|Since prior to this revision}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.5|OS=Windows 8|CPU=Intel Core i7 @ 2.2GHz|GPU=Intel HD Graphics 4000|result=Near perfect, 98-100% Speed, very rare sound glitches that lasts 10 seconds.|tester=OMGWEEGEE2}}
{{testing/entry|revision=3.5|OS=Windows 8|CPU=Intel Core i7 @ 2.2 GHz|GPU=Intel HD Graphics 4000|result=Near perfect, 98-100% Speed, very rare sound glitches that lasts 10 seconds.|tester=OMGWEEGEE2}}
{{testing/entry|revision=4.0|OS=Windows 8|CPU=Intel Core i7 @ 2.2GHz|GPU=Intel HD Graphics 4000|result=Re-tested in Dolphin {{revision|4.0}}, works better, at actual constant 100% speed. However, the sound issue is still present.|tester=OMGWEEGEE2}}
{{testing/entry|revision=4.0|OS=Windows 8|CPU=Intel Core i7 @ 2.2 GHz|GPU=Intel HD Graphics 4000|result=Re-tested in Dolphin {{revision|4.0}}, works better, at actual constant 100% speed. However, the sound issue is still present.|tester=OMGWEEGEE2}}
{{testing/entry|revision=5.0-4607|OS=Windows 10|CPU=Intel Core i7-6700K @ 4GHz|GPU=NVIDIA GeForce GTX 1080|result=Playable. The sound problem is still present. With D3D backend, character shadows are flickering. To fix this, use OpenGL or Vulkan backend.|tester=SuperSonic}}
{{testing/entry|revision=5.0-4607|OS=Windows 10|CPU=Intel Core i7-6700K @ 4 GHz|GPU=NVIDIA GeForce GTX 1080|result=Playable. The sound problem is still present. With D3D backend, character shadows are flickering. To fix this, use OpenGL or Vulkan backend.|tester=SuperSonic}}
{{testing/entry|revision=5.0-21325|OS=Windows 10|CPU=AMD Ryzen 5 2600 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 1660 Ti|result=Vulkan, 2x Resolution, Stable 30FPS outside of one section in "Kaboomer Tennis" where the framerate seemed to drop, but the Performance Statistics never dropped under 29.95 FPS, 100% Completed.|tester=Knocknock07}}
{{testing/end}}
{{testing/end}}


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{{VideoGallery
{{VideoGallery
|vid1=eIsIayHfEPI|cap1=Dolphin Emulator 4.0.2 - Looney Tunes: Back in Action (1080p HD) - Nintendo GameCube
|vid1=eIsIayHfEPI|cap1=Dolphin Emulator 4.0.2 - Looney Tunes: Back in Action (1080p HD) - Nintendo GameCube
|vid2=iy-pIsWPxsg|cap2=Looney Tunes: Back in Action [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD]
}}
}}
[[Category:GameCube games]]
[[Category:GameCube games]]