The Legend of Zelda: The Wind Waker: Difference between revisions

m (Reverted edits by 59.101.59.172 (talk) to last revision by Kolano)
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{{testing/entry|revision=7714|OS=Windows 7 x64|CPU=Intel Core i3-370M @ 2.4GHz|GPU=AMD Radeon HD 6370M|result=Fully playable: No slowdowns, no known glitches.|tester=}}
{{testing/entry|revision=7714|OS=Windows 7 x64|CPU=Intel Core i3-370M @ 2.4GHz|GPU=AMD Radeon HD 6370M|result=Fully playable: No slowdowns, no known glitches.|tester=}}
{{testing/entry|revision=3.0-145|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=nVidia GeForce GTX 560 Ti|result=Perfect at 1920*1080p, with 3D11, Anti-aliasing 4x (quality 16), Internal Resolution 4x (maximum), anisotropic 16x (maximum), 16/9 hack; =30 FPS|tester=Sanitarium026}}
{{testing/entry|revision=3.0-145|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=nVidia GeForce GTX 560 Ti|result=Perfect at 1920*1080p, with 3D11, Anti-aliasing 4x (quality 16), Internal Resolution 4x (maximum), anisotropic 16x (maximum), 16/9 hack; =30 FPS|tester=Sanitarium026}}
{{testing/entry|revision=3.0|OS=Linux Mint (64bit)|CPU=Intel C2D @ 2x2.13GHz|GPU=nVidia GeForce GT 430|result=Fully playable at 100% / 30fps with 1x native resolution. Most (>95%) areas playable at full speed with 2x resolution. Heat glitches occur, but can be worked around with the "free camera" hack. No crashes. Sound is almost perfect. Note: The game is totally unplayable (<10 fps) on the same computer when using a 32bit OS.|tester=scummos}}
{{testing/end}}
{{testing/end}}


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