The Legend of Zelda: Twilight Princess (Wii): Difference between revisions

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{{testing/entry|revision=7489|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8400 @ 3.06GHz|GPU=nVidia GeForce 8800 GT|result=Fast and speedy (Dx9)|tester=LynxOfTime}}
{{testing/entry|revision=7489|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8400 @ 3.06GHz|GPU=nVidia GeForce 8800 GT|result=Fast and speedy (Dx9)|tester=LynxOfTime}}
{{testing/entry|revision=7561|OS=Windows 7 x64|CPU=AMD Phenom II X4 N930 @ 2GHz|GPU=ATI Mobility Radeon HD 545v|result=20->35 FPS. 16 FPS in Hyrule Field. A little slowdown in large areas.|tester=Livy}}
{{testing/entry|revision=7561|OS=Windows 7 x64|CPU=AMD Phenom II X4 N930 @ 2GHz|GPU=ATI Mobility Radeon HD 545v|result=20->35 FPS. 16 FPS in Hyrule Field. A little slowdown in large areas.|tester=Livy}}
{{testing/entry |revision=7561 |OS=Windows 7 x64 |CPU=Intel Core i3-530 @ 2.93GHz|GPU=Intel HD Clarkdale|result=Full speed most of the time. 18 FPS in Hyrule Field. A little slowdown in large areas.|tester=Livy}}
{{testing/entry |revision=7561|OS=Windows 7 x64 |CPU=Intel Core i3-530 @ 2.93GHz|GPU=Intel HD Clarkdale|result=Full speed most of the time. 18 FPS in Hyrule Field. A little slowdown in large areas.|tester=Livy}}
{{testing/entry|revision=3.0|OS=Mac OS 10.7.2|CPU=Intel Core i5 @ 2.8GHz|GPU=AMD Radeon HD 5750|result=Almost Perfect, mini-map is garbled unless you change EFB Copies to RAM, then it works fine, but the game slows down also (OpenGL)|tester=Elxiliath}}
{{testing/entry|revision=3.0|OS=Mac OS X 10.7.2|CPU=Intel Core i5 @ 2.8GHz|GPU=AMD Radeon HD 5750|result=Almost Perfect, mini-map is garbled unless you change EFB Copies to RAM, then it works fine, but the game slows down also (OpenGL)|tester=Elxiliath}}
{{testing/entry|revision=7661|OS=Windows 7 x64|CPU=Intel Core i7-950 @ 3.07GHz|GPU=ATI Radeon HD 5770|result=Good for the most part with decent speeds, despite the fairy cursor misaligned with the mouse. However, resizing or maximizing the window causes literally about a hundred errors, starting with "Invalid Call" followed by D3D shader/framebuffer nonsense (mostly regarding D3DShader.cpp). Following the errors, Dolphin crashes.|tester=Schala}}
{{testing/entry|revision=7661|OS=Windows 7 x64|CPU=Intel Core i7-950 @ 3.07GHz|GPU=ATI Radeon HD 5770|result=Good for the most part with decent speeds, despite the fairy cursor misaligned with the mouse. However, resizing or maximizing the window causes literally about a hundred errors, starting with "Invalid Call" followed by D3D shader/framebuffer nonsense (mostly regarding D3DShader.cpp). Following the errors, Dolphin crashes.|tester=Schala}}
{{testing/entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs at 30 FPS all the time.  No major problems, although maximizing the window during gameplay will crash Dolphin.  Easily playable at 2x Native.|tester=MegaJump}}
{{testing/entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs at 30 FPS all the time.  No major problems, although maximizing the window during gameplay will crash Dolphin.  Easily playable at 2x Native.|tester=MegaJump}}
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{{testing/entry|revision=3.0-235|OS=Windows 7 x64|CPU=Intel Core i7-3930K @ 3.2GHz|GPU=AMD Radeon HD 6970|result=Constant 30 FPS @ D3D9, no sound problems, no crashes, Hyrule Field 30 FPS after activating "DSP LLE on Thread"|tester=}}
{{testing/entry|revision=3.0-235|OS=Windows 7 x64|CPU=Intel Core i7-3930K @ 3.2GHz|GPU=AMD Radeon HD 6970|result=Constant 30 FPS @ D3D9, no sound problems, no crashes, Hyrule Field 30 FPS after activating "DSP LLE on Thread"|tester=}}
{{testing/entry|revision=3.0-427|OS=Windows 7 x64|CPU=AMD Phenom II 1090T @ 3.6GHz|GPU=ATI Radeon HD 6870|result=Flawless constant 30 FPS, internal resolution=auto 1080p AAx4 AFx2|tester=HeapsGood99}}
{{testing/entry|revision=3.0-427|OS=Windows 7 x64|CPU=AMD Phenom II 1090T @ 3.6GHz|GPU=ATI Radeon HD 6870|result=Flawless constant 30 FPS, internal resolution=auto 1080p AAx4 AFx2|tester=HeapsGood99}}
{{testing/entry|revision=3.0-601|OS=Windows 7 x64|CPU=3rd Generation Inte® Core i7-3610QM@ 3.3GHz|GPU=1 GB DDR5 NVIDIA® GeForce® GT 650M with Optimus™|result=perfect|tester=jplafor}}
{{testing/entry|revision=3.0-601|OS=Windows 7 x64|CPU=Intel Core i7-3610QM @ 3.3GHz|GPU=nVidia GeForce GT 650M|result=perfect|tester=jplafor}}
{{testing/entry|revision=3.0-681|OS=Windows 7 x64|CPU=2nd Generation Intel Core i5-2500K@ 4.5GHz|GPU=1.28 GB DDR5 NVIDIA® GeForce® GTX 570|result=KOR Version(RZDK01) need to use 'MMU Speed Hack'(Old TLB Hack) for Continue in Menu screen (After Push A+B)|tester=hong620}}
{{testing/entry|revision=3.0-681|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.5GHz|GPU=nVidia GeForce GTX 570|result=KOR Version(RZDK01) need to use 'MMU Speed Hack'(Old TLB Hack) for Continue in Menu screen (After Push A+B)|tester=hong620}}
{{testing/entry|revision=3.0-710|OS=Windows 7 x86|CPU=AMD Althlon II M300 @ 2GHz|GPU=Mobility Radeon HD 4200|result=10-15 FPS. 7 FPS in Hyrule Field|tester=Livy}}
{{testing/entry|revision=3.0-710|OS=Windows 7 x86|CPU=AMD Althlon II M300 @ 2GHz|GPU=Mobility Radeon HD 4200|result=10-15 FPS. 7 FPS in Hyrule Field|tester=Livy}}
{{testing/end}}
{{testing/end}}