Super Monkey Ball 2: Difference between revisions

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{{Testing/start}}
{{Testing/start}}
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{{Test Entry|revision=4.0-3730|OS=Windows 8.1 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=nVidia GTX 750 2GB|result=Using HLE, audio stream is heavily improved during Monkey Races, compared to using either LLE level.<br>(Most noticeable at "Go!", whenever all the CPUs boost.)|tester=}}
{{Test Entry|revision=7671|OS=Windows 7 x64|CPU=|GPU=|result=Crashes when cutscene starts or when at hollow|tester=}}
{{Test Entry|revision=7540|OS=Windows 7 x64|CPU=Intel Core 2 Duo T6600 @ 2.2GHz|GPU=nVidia GeForce 230M GT|result=Perfect, framerate drops every so often|tester=GM3000}}
{{Test Entry|revision=7540|OS=Windows 7 x64|CPU=Intel Core 2 Duo T6600 @ 2.2GHz|GPU=nVidia GeForce 230M GT|result=Perfect, framerate drops every so often|tester=GM3000}}
{{Test Entry|revision=7671|OS=Windows 7 x64|CPU=|GPU=|result=Crashes when cutscene starts or when at hollow|tester=}}
{{Test Entry|revision=3.0-763|OS=Windows 7 x64|CPU=Intel Core i3-2100|GPU=nVidia GeForce 450 GTS x2|result=Since the game is using the same engine as the first one, the emulation has the same exact results. Some examples are random crashes and reflective textures like on the switches make the framerate drop. The audio is choppy, and changing the DSP to LLE instead of HLE (HLE gives better framerates but half of the time sounds won't play) makes the game much more unstable, but all of the sounds play, despite them sometimes being stuttered. [http://imgur.com/a/c0XCr There is a massive issue where if you are in the main menu or in the level select screen, you will encounter a giant Layer 2 background with scanlines, a white background, and a overlay of SEGA text.]|tester=AnonSVN}}
{{Test Entry|revision=3.0-763|OS=Windows 7 x64|CPU=Intel Core i3-2100|GPU=nVidia GeForce 450 GTS x2|result=Since the game is using the same engine as the first one, the emulation has the same exact results. Some examples are random crashes and reflective textures like on the switches make the framerate drop. The audio is choppy, and changing the DSP to LLE instead of HLE (HLE gives better framerates but half of the time sounds won't play) makes the game much more unstable, but all of the sounds play, despite them sometimes being stuttered. [http://imgur.com/a/c0XCr There is a massive issue where if you are in the main menu or in the level select screen, you will encounter a giant Layer 2 background with scanlines, a white background, and a overlay of SEGA text.]|tester=AnonSVN}}
{{Test Entry|revision=3.0-740|OS=Windows 8 x64|CPU=Intel Core i7-3770k|GPU=nVidia GeForce GTX 680|result=No problems, perfect test, framerate slows minimally with high speed and doesn't affect gameplay|tester=Korune}}
{{Test Entry|revision=3.0-740|OS=Windows 8 x64|CPU=Intel Core i7-3770k|GPU=nVidia GeForce GTX 680|result=No problems, perfect test, framerate slows minimally with high speed and doesn't affect gameplay|tester=Korune}}
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