5,503
edits
Progress Continues
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(Added distorted audio (and confirmed it's still there), Also added the hang on pause/targeting computer that was recently fixed. Sorry, never bothered to put it on here with the game not working well...) |
(Added targeting computer colors.) |
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=== Distorted Audio === | === Distorted Audio === | ||
Audio is garbled and distorted with DSP-HLE. Use DSP-LLE to rectify this. | Audio is garbled and distorted with DSP-HLE. Use DSP-LLE to rectify this. | ||
=== Incorrect Targeting Computer Colors === | |||
As of {{revision|4.0-5205}}, the targeting computer no longer requires EFB to Ram to function. However, with EFB to Texture the colors will be washed out. EFB to Ram has proper emulation with full color, but the targeting computer runs at 1x native regardless of the internal resolution used in the rest of the game. There is currently no solution that has higher IRs with proper colors. Use EFB to Ram for the most accurate emulation. | |||
=== <s>zfreeze</s> === | === <s>zfreeze</s> === |