Free Look: Difference between revisions
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Free Look is a Dolphin feature that allows manipulation of the in-game camera. Various camera types and configuration options are available. | |||
== Camera Control Types == | == Camera Control Types == | ||
Dolphin supports multiple ways to control how the in-game camera is modified, each control type is described below: | Dolphin supports multiple ways to control how the in-game camera is modified, each control type is described below: | ||
'''Six Axis''' - offers full camera control on all axes, akin to moving a spacecraft in zero gravity. This is the most powerful free look option but is the most challenging to use. | |||
'''Six Axis''' - offers full camera control on all axes, akin to moving a spacecraft in zero gravity. This is the most powerful | |||
'''First Person''' - controls the camera similarly to a first person video game. The camera can rotate and travel, but roll is impossible. Easy to use, but limiting. | '''First Person''' - controls the camera similarly to a first person video game. The camera can rotate and travel, but roll is impossible. Easy to use, but limiting. | ||
'''Orbital''' - rotates the camera around the original in-game camera. Has no lateral movement, only rotation and you may zoom up to the original in-game camera's origin point. | '''Orbital''' - rotates the camera around the original in-game camera. Has no lateral movement, only rotation and you may zoom up to the original in-game camera's origin point. | ||
== Controller Configuration == | == Controller Configuration == | ||
# Choose '''Options''' > '''Free Look Settings''' | |||
# Click the checkbox to enable Free Look, pick a camera type for Camera 1, and then click on '''Configure Controller''' | |||
=== General === | === General === | ||
The General tab has four categories of input that can be defined, a description of each category is provided below: | The General tab has four categories of input that can be defined, a description of each category is provided below: | ||
'''Move''' - controls specifically for moving the camera. | '''Move''' - controls specifically for moving the camera. The camera control type will determine how exactly the move works. For instance, moving left with '''Six Axis''' chosen will move the camera to the left. However, moving left with '''Orbital''' chosen will move the camera around the origin point in a circular motion. | ||
'''Speed''' - controls how fast you move. | '''Speed''' - controls how fast you move. | ||
'''Field of View''' - controls the aspect ratio of the camera. | '''Field of View''' - controls the aspect ratio of the camera. The X and Y axis are independently changeable but changing them both at the same time will emulate a zoom effect. As the field of view x and y values get smaller this will lead to a fish-eye type camera effect. Doing both a zoom-out and a move in, (or vice versa) leads to a cinema effect called the "Dolly Zoom". | ||
'''Other''' - options not related to movement. | '''Other''' - options not related to movement. This includes a way to reset your position and rotation back to the in-game camera or to toggle off the free look camera temporarily. | ||
=== Default Controls === | === Default Controls === | ||
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|- | |- | ||
| Shift + W | | Shift + W | ||
| | | Move forward | ||
|- | |- | ||
| Shift + S | | Shift + S | ||
| | | Move backward | ||
|- | |- | ||
| Shift + A | | Shift + A | ||
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| Shift + Q | | Shift + Q | ||
| Move down | | Move down | ||
|- | |||
| Shift + Axis Z+ | |||
| Zoom in | |||
|- | |||
| Shift + Axis Z- | |||
| Zoom out | |||
|- | |- | ||
| Shift + 1 | | Shift + 1 | ||
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|} | |} | ||
These controls can be changed at | These controls can be changed at '''Options''' > '''Free Look Settings''' > '''Configure Controller'''. | ||
[[Category:Tutorials]] | [[Category:Tutorials]] |
Latest revision as of 20:07, 29 February 2024
Free Look is a Dolphin feature that allows manipulation of the in-game camera. Various camera types and configuration options are available.
Camera Control Types
Dolphin supports multiple ways to control how the in-game camera is modified, each control type is described below:
Six Axis - offers full camera control on all axes, akin to moving a spacecraft in zero gravity. This is the most powerful free look option but is the most challenging to use.
First Person - controls the camera similarly to a first person video game. The camera can rotate and travel, but roll is impossible. Easy to use, but limiting.
Orbital - rotates the camera around the original in-game camera. Has no lateral movement, only rotation and you may zoom up to the original in-game camera's origin point.
Controller Configuration
- Choose Options > Free Look Settings
- Click the checkbox to enable Free Look, pick a camera type for Camera 1, and then click on Configure Controller
General
The General tab has four categories of input that can be defined, a description of each category is provided below:
Move - controls specifically for moving the camera. The camera control type will determine how exactly the move works. For instance, moving left with Six Axis chosen will move the camera to the left. However, moving left with Orbital chosen will move the camera around the origin point in a circular motion.
Speed - controls how fast you move.
Field of View - controls the aspect ratio of the camera. The X and Y axis are independently changeable but changing them both at the same time will emulate a zoom effect. As the field of view x and y values get smaller this will lead to a fish-eye type camera effect. Doing both a zoom-out and a move in, (or vice versa) leads to a cinema effect called the "Dolly Zoom".
Other - options not related to movement. This includes a way to reset your position and rotation back to the in-game camera or to toggle off the free look camera temporarily.
Default Controls
Controls | Action |
---|---|
Shift + W | Move forward |
Shift + S | Move backward |
Shift + A | Move left |
Shift + D | Move right |
Shift + E | Move up |
Shift + Q | Move down |
Shift + Axis Z+ | Zoom in |
Shift + Axis Z- | Zoom out |
Shift + 1 | Decrease camera speed |
Shift + 2 | Increase camera speed |
Shift + F | Reset camera speed |
Shift + R | Reset camera position |
These controls can be changed at Options > Free Look Settings > Configure Controller.