Need for Speed: The Run: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image | |image = [[File:Need for Speed The Run Wii.jpg|300px]] | ||
|developer | |developer = EA Black Box | ||
|publisher | |publisher = Electronic Arts | ||
|series | |series = Need for Speed | ||
|released | |released = {{vgrelease|NA=November 15, 2011}}{{vgrelease|AUS=November 17, 2011}}{{vgrelease|EU=November 18, 2011}}{{vgrelease|JP=December 8, 2011}} | ||
|genre | |genre = Racing | ||
|modes | |modes = Single-player, Multiplayer (4), Co-op (4) | ||
|input | |input = Wii Remote + Nunchuk, Classic Controller | ||
|forumlink | |forumlink = https://forums.dolphin-emu.org/Thread-wii-need-for-speed-the-run | ||
}} | }} | ||
'''''Need for Speed: The Run''''' is a racing video game, the 18th title in the Need for Speed franchise | '''''Need for Speed: The Run''''' is a racing video game, the 18th title in the Need for Speed franchise. The gameplay is fairly similar to Hot Pursuit. Players race down freeways until they meet a police car. The officer will then try to chase them down and wreck their car. They will also encounter other objectives such as a straight-up race. There is another mode where players duel a rival. They can also race to toll booths that double as checkpoints. | ||
== Problems == | |||
{{Problems|{{#vardefineecho:problems| | |||
=== <s>Rear Lights Trail Glitch</s> === | |||
Red light trail emitted by rear lights appears and disappears while driving See {{issue|8762}}. | |||
{{YouTube|73rhLzLYWgw|Broken Rear Lights}} | |||
{{YouTube|-ew6gQKIFCE|Rear Lights working|br}} | |||
}}}} | |||
== Configuration == | == Configuration == | ||
{{config | {{config | ||
}} | }} | ||
== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion| | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion| | {{VersionCompatibilityVersion|2.0|****|Rear lights trail glitch}} | ||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
== Testing == | == Testing == | ||
{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{ | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{ | {{testing/entry|revision=3.0-201|OS=Windows XP|CPU=Intel Core 2 Duo @ 3 GHz|GPU=ATI FireGL V5600|result=Some textures (huds) are not displayed.|tester=DeniSSXRus}} | ||
{{ | {{testing/entry|revision=3.0-204|OS=Windows 7|CPU=Intel Core 2 Duo @ 3 GHz|GPU=ATI FireGL V5600|result=Working Perfect (huds need for displaying DirectX 11).|tester=DeniSSXRus}} | ||
{{ | {{testing/entry|revision=3.0-547|OS=Windows XP|CPU=Pentium @ 2.7 GHz|GPU=NVIDIA GeForce GT 9500|result=Good emulation (30-40FPS in x1 native resolution).|tester=tavog96}} | ||
{{testing/entry|revision=3.5|OS=Fedora 20|CPU=AMD Phenom II X6 1090T|GPU=NVIDIA GeForce GTX 650 Ti|result=30+ FPS. works great.|tester=fast_rizwaan}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
{{ | {{VideoGallery | ||
|vid1=RcCtMi2RbvM|cap1=Need for Speed The Run Wii Gameplay - Episode 1 | |||
|vid2=fOknD86XErM|cap2=Dolphin Emulator 4.0 - Need for Speed: The Run (1080p HD) - Nintendo Wii | |||
|vid3=gVv9H9TqpsA|cap3=Need for Speed: The Run - Gameplay Wii 4K 2160p60 (Dolphin 5.0) | |||
}} | |||
{{Navigation Need for Speed}} | {{Navigation/Need for Speed}} | ||
[[Category:Wii games]] | [[Category:Wii games]] |
Latest revision as of 04:54, 23 February 2024
Need for Speed: The Run is a racing video game, the 18th title in the Need for Speed franchise. The gameplay is fairly similar to Hot Pursuit. Players race down freeways until they meet a police car. The officer will then try to chase them down and wreck their car. They will also encounter other objectives such as a straight-up race. There is another mode where players duel a rival. They can also race to toll booths that double as checkpoints.
Need for Speed: The Run | |
---|---|
Developer(s) | EA Black Box |
Publisher(s) | Electronic Arts |
Series | Need for Speed |
Platform(s) | Wii |
Release date(s) | NA November 15, 2011 AUS November 17, 2011 EU November 18, 2011 JP December 8, 2011 |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer (4), Co-op (4) |
Input methods | Wii Remote + Nunchuk, Classic Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Problems
Rear Lights Trail Glitch
Red light trail emitted by rear lights appears and disappears while driving See issue 8762.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Need for Speed: The Run since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.0-201 | Windows XP | Intel Core 2 Duo @ 3 GHz | ATI FireGL V5600 | Some textures (huds) are not displayed. | DeniSSXRus |
3.0-204 | Windows 7 | Intel Core 2 Duo @ 3 GHz | ATI FireGL V5600 | Working Perfect (huds need for displaying DirectX 11). | DeniSSXRus |
3.0-547 | Windows XP | Pentium @ 2.7 GHz | NVIDIA GeForce GT 9500 | Good emulation (30-40FPS in x1 native resolution). | tavog96 |
3.5 | Fedora 20 | AMD Phenom II X6 1090T | NVIDIA GeForce GTX 650 Ti | 30+ FPS. works great. | fast_rizwaan |