Resident Evil: The Umbrella Chronicles: Difference between revisions
(VersionCompatibility template: add leading 'r' to all SVN revision numbers to prevent ambiguity with the new releases numbering) |
|||
(30 intermediate revisions by 11 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox VG | {{Infobox VG | ||
|image | |image = [[File:ResidentEvilTheUmbrellaChronicles.jpg|300px]] | ||
|developer | |developer = Cavia, Capcom | ||
|publisher | |publisher = Capcom, Nintendo | ||
|released | |series = Resident Evil | ||
|released = {{vgrelease|NA=November 13, 2007}}{{vgrelease|JP=November 15, 2007|EU=November 30, 2007|AUS=December 13, 2007|KO=June 20, 2008}} | |||
|genre | |genre = Rail shooter | ||
|modes | |modes = Single-player, Co-op (2) | ||
|input | |input = Wii Remote + Nunchuk | ||
|forumlink | |forumlink = https://forums.dolphin-emu.org/Thread-wii-resident-evil-the-umbrella-chronicles | ||
}} | }} | ||
'''''Resident Evil: The Umbrella Chronicles''''' is a | '''''Resident Evil: The Umbrella Chronicles''''' is a brand new game in the Resident Evil franchise, with familiar locales from the entire series. This action/shooter hybrid reveals the back story behind the fall of the Umbrella Corporation by exploring locations from Resident Evil 0, 1, 2 and 3 as well as new never-before-seen locations, such as Umbrella's stronghold. ''Resident Evil: The Umbrella Chronicles'' combines first-person, light-gun style combat with interactive pathways, multiple weapons and new enemies to create an entirely new Resident Evil experience that could only be delivered on the [[Wii]]. It was followed by ''[[Resident Evil: The Darkside Chronicles]]'' | ||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
}}}} | |||
== Enhancements == | |||
=== 60 FPS === | |||
Gecko Code: | |||
<pre> | |||
$60FPS [Nick Reynolds] | |||
04158204 60000000 | |||
</pre> | |||
A few minor problems with this one. | |||
== Configuration == | == Configuration == | ||
{{Config | {{Config | ||
}} | }} | ||
== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
{{VersionCompatibilityVersion| | {{VersionCompatibilityVersion|r7683|****|}} | ||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
Line 28: | Line 40: | ||
{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision= | {{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom II X4 955 @ 3.2 GHz|GPU=ATI Radeon HD 5770|result=Playable, many stuttering on some places, full speed so far (only first lvl tested)|tester=}} | ||
{{testing/entry|revision=3.0|OS=Windows 7 | {{testing/entry|revision=r7683|OS=Windows 7|CPU=AMD Phenom II X4 955 @ 3.2 GHz|GPU=ATI Radeon HD 5770|result=Fully Playable: In some Levels full FPS → 30FPS, in areas with many zombies about 20FPS but Playable|tester=0005}} | ||
{{testing/entry|revision=3.0-831|OS=Windows 7 | {{testing/entry|revision=3.0-774|OS=Windows 7|CPU=Intel Core i7-2700K @ 4.3 GHz|GPU=NVIDIA GeForce 580 GTX|result=Fully Playable: Full speed (30FPS) in most part of the game, sometimes the game stuttering.|tester=joskezero}} | ||
{{testing/entry|revision=3.0-831|OS=Windows 7|CPU=AMD Phenom II X6 960T @ 3.8 GHz|GPU=NVIDIA GeForce 460 GTX|result=Fully Playable: Most levels run at 60FPS constantly, the game dips to about 22FPS at some points although quite rarely w/ 1.5x Internal Native Res. 2x Anisotropic Filtering.|tester=L}} | |||
{{testing/entry|revision=4.0-7007|OS=Windows 8.1|CPU=Intel Core i5-4670K @ 4 GHz|GPU=NVIDIA GeForce 970 GTX|result=Fully Playable: Most levels run at 60FPS constantly, the game dips to about 22FPS at some points although quite rarely w/ 3.0x Internal Native Res.4x SSAA. 16x Anisotropic Filtering.|tester=MisterTea}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
{{ | {{VideoGallery | ||
|vid1=sz8zFOL54F0|cap1=Dolphin Emulator 4.0.2 - Resident Evil: The Umbrella Chronicles (1080p HD) - Nintendo Wii | |||
|vid2=u95QLVBxNeY|cap2=Resident Evil: The Umbrella Chronicles - Dolphin v3.0-774 (1080p HD) | |||
|vid3=WAQbdgv_uQk|cap3=Resident Evil: The Umbrella Chronicles on Dolphin the Wii Emulator (720p HD) | |||
|vid4=Tr9QGMdWDTg|cap4=Resident Evil: The Umbrella Chronicles (4K / 2160p) - Dolphin Emulator 5.0-16037 - Nintendo Wii | |||
}} | |||
{{Navigation Resident Evil}} | {{Navigation/Resident Evil}} | ||
[[Category:Wii games]] | [[Category:Wii games]] |
Latest revision as of 23:44, 1 July 2024
Resident Evil: The Umbrella Chronicles is a brand new game in the Resident Evil franchise, with familiar locales from the entire series. This action/shooter hybrid reveals the back story behind the fall of the Umbrella Corporation by exploring locations from Resident Evil 0, 1, 2 and 3 as well as new never-before-seen locations, such as Umbrella's stronghold. Resident Evil: The Umbrella Chronicles combines first-person, light-gun style combat with interactive pathways, multiple weapons and new enemies to create an entirely new Resident Evil experience that could only be delivered on the Wii. It was followed by Resident Evil: The Darkside Chronicles
Resident Evil: The Umbrella Chronicles | |
---|---|
Developer(s) | Cavia, Capcom |
Publisher(s) | Capcom, Nintendo |
Series | Resident Evil |
Platform(s) | Wii |
Release date(s) | NA November 13, 2007 JP November 15, 2007 EU November 30, 2007 AUS December 13, 2007 KO June 20, 2008 |
Genre(s) | Rail shooter |
Mode(s) | Single-player, Co-op (2) |
Input methods | Wii Remote + Nunchuk |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Problems
There are no reported problems with this title.
Enhancements
60 FPS
Gecko Code:
$60FPS [Nick Reynolds] 04158204 60000000
A few minor problems with this one.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Resident Evil: The Umbrella Chronicles since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.0 | Windows 7 | AMD Phenom II X4 955 @ 3.2 GHz | ATI Radeon HD 5770 | Playable, many stuttering on some places, full speed so far (only first lvl tested) | |
r7683 | Windows 7 | AMD Phenom II X4 955 @ 3.2 GHz | ATI Radeon HD 5770 | Fully Playable: In some Levels full FPS → 30FPS, in areas with many zombies about 20FPS but Playable | 0005 |
3.0-774 | Windows 7 | Intel Core i7-2700K @ 4.3 GHz | NVIDIA GeForce 580 GTX | Fully Playable: Full speed (30FPS) in most part of the game, sometimes the game stuttering. | joskezero |
3.0-831 | Windows 7 | AMD Phenom II X6 960T @ 3.8 GHz | NVIDIA GeForce 460 GTX | Fully Playable: Most levels run at 60FPS constantly, the game dips to about 22FPS at some points although quite rarely w/ 1.5x Internal Native Res. 2x Anisotropic Filtering. | L |
4.0-7007 | Windows 8.1 | Intel Core i5-4670K @ 4 GHz | NVIDIA GeForce 970 GTX | Fully Playable: Most levels run at 60FPS constantly, the game dips to about 22FPS at some points although quite rarely w/ 3.0x Internal Native Res.4x SSAA. 16x Anisotropic Filtering. | MisterTea |