Peach's Castle: Difference between revisions
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|modes = Single-player | |modes = Single-player | ||
|input = GameCube Controller | |input = GameCube Controller | ||
|forumlink = | |forumlink = https://forums.dolphin-emu.org/Thread-gc-peach-s-castle | ||
}} | }} | ||
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'''''Peach's Castle''''' is a Tech Demo for the [[Nintendo GameCube]]. Included as part of the Nintendo GameCube Software Development Kit, the demo was used to show developers various features of the console presented in a game. In the demo, the player controls a red arrow that can go through various rooms in a rebuilt version of Princess Peach's Castle from [[Super Mario 64]], with some limited interactivity and the ability to adjust the camera. Each room shows different graphical effects, which includes the following: large textures, bumps and shadows, anti-aliasing, local lighting, projection textures, environment mapping, and maximum polygons. | '''''Peach's Castle''''' is a Tech Demo for the [[Nintendo GameCube]]. Included as part of the Nintendo GameCube Software Development Kit, the demo was used to show developers various features of the console presented in a game. In the demo, the player controls a red arrow that can go through various rooms in a rebuilt version of Princess Peach's Castle from [[Super Mario 64]], with some limited interactivity and the ability to adjust the camera. Each room shows different graphical effects, which includes the following: large textures, bumps and shadows, anti-aliasing, local lighting, projection textures, environment mapping, and maximum polygons. | ||
== | == Emulation Information == | ||
=== Unrecognized Disc === | === Unrecognized Disc === | ||
Peach's Castle will not load with GameCube BIOS emulation enabled, instead displaying an unrecognized disc message. Ensure "Skip BIOS" is enabled to load the demo. | Peach's Castle will not load with GameCube BIOS emulation enabled, instead displaying an unrecognized disc message. Ensure "Skip BIOS" is enabled to load the demo. This happens on console as well and a replacement BIOS (such as Swiss) must be used. | ||
{{image|Peach's Castle-Broken w GC Bios.jpg|Unrecognized disc error|br}} | {{image|Peach's Castle-Broken w GC Bios.jpg|Unrecognized disc error|br}} | ||
=== Welcome to GameCube World Sign === | === Welcome to GameCube World Sign === | ||
A single pixel line will appear beneath the Welcome to GameCube World sign in the beginning of the demo. This appears to be the top 2px of the sign image misplaced. Refer {{issue|8340}} | A single pixel line will appear beneath the Welcome to GameCube World sign in the beginning of the demo. This is more visible at higher Internal Resolutions. This appears to be the top 2px of the sign image misplaced and occurs on real hardware. Refer {{issue|8340}}. | ||
{{image|Peach's Castle-Sign Bug.png|Single pixel line beneath sign, highlighted with red box.|br}} | {{image|Peach's Castle-Sign Bug.png|Single pixel line beneath sign, highlighted with red box.}} | ||
{{image|Peach's Castle-Sign Bug GC.jpg|Shown on GameCube console, though difficult to see.|br}} | |||
== Problems == | |||
{{Problems|{{#vardefineecho:problems| | |||
=== Coin Demo Room === | === Coin Demo Room === | ||
Hitting the block in the coin demo room results in a "FIFO is Overflowed by GatherPipe! CPU thread is too fast!" error. Frequently pressing Yes on the dialog will allow emulation to continue, but it also may crash Dolphin. Refer {{issue|8341}}. This can be resolved by disabling Dual Core | Hitting the block in the coin demo room results in a "FIFO is Overflowed by GatherPipe! CPU thread is too fast!" error. Frequently pressing Yes on the dialog will allow emulation to continue, but it also may crash Dolphin. Refer {{issue|8341}} and {{Issue|7143}}. This can be resolved by disabling '''Enable Dual Core'''. | ||
=== Cave Lights === | === <s>Cave Lights</s> === | ||
The Cave portion of the demo is much darker than on GameCube, it seems like there is no global illumination applied. Refer {{issue|8360}}, | The Cave portion of the demo is much darker than on GameCube, it seems like there is no global illumination applied. Refer {{issue|8360}}, fixed in {{revision|5.0-7151}}. | ||
{{image|Peach's Castle-Cave Lights.jpg|Cave Lights on Dolphin|}} | {{image|Peach's Castle-Cave Lights.jpg|Cave Lights on Dolphin|}} | ||
{{image|Peach's Castle-Cave Lights on GameCube.jpg|Cave Lights on GameCube|br}} | {{image|Peach's Castle-Cave Lights on GameCube.jpg|Cave Lights on GameCube|br}} | ||
}}}} | |||
== Configuration == | == Configuration == | ||
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{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|3.0-692|****}} | {{VersionCompatibilityVersion|3.0-692|****|}} | ||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
== Testing == | == Testing == | ||
{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{ | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=3.0-692|OS=Windows 7 | {{testing/entry|revision=3.0-692|OS=Windows 7|CPU=Intel Core i5-2400|GPU=NVIDIA GeForce 9800 GTX|result=Nearly perfect, missing gray background on meter, game runs 95 - 100%|tester=sonicdude558}} | ||
{{ | {{testing/entry|revision=4.0-5295|OS=Windows 7|CPU=Intel Core i7-960|GPU=NVIDIA GeForce 580|result=Runs great. Minor issue with "Welcome to GameCube World" in begining of demo, and "FIFO is Overflowed by GatherPipe!" error in the Coin Demo Room.|tester=Kolano}} | ||
{{ | {{testing/entry|revision=4.0-5752|OS=Windows 7|CPU=Intel Core 2 Quad|GPU=NVIDIA GeForce GT 120|result=Perfect 60FPS, switching to wireframe view creates lag. Crashes when you hit the block in the coin demo room.|tester=LotadTheGreat}} | ||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
{{ | {{VideoGallery | ||
|vid1=clwR6H9TatQ|cap1=GameCube Tech Demo - Princess Peach Castle 1080P | |||
}} | |||
[[Category:GameCube games]] | [[Category:GameCube games]] |
Latest revision as of 06:31, 27 February 2024
Peach's Castle is a Tech Demo for the Nintendo GameCube. Included as part of the Nintendo GameCube Software Development Kit, the demo was used to show developers various features of the console presented in a game. In the demo, the player controls a red arrow that can go through various rooms in a rebuilt version of Princess Peach's Castle from Super Mario 64, with some limited interactivity and the ability to adjust the camera. Each room shows different graphical effects, which includes the following: large textures, bumps and shadows, anti-aliasing, local lighting, projection textures, environment mapping, and maximum polygons.
Peach's Castle | |
---|---|
Developer(s) | Nintendo |
Platform(s) | GameCube |
Release date(s) | May 22, 2001 |
Genre(s) | Demo |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
See also... |
Dolphin Forum thread |
Emulation Information
Unrecognized Disc
Peach's Castle will not load with GameCube BIOS emulation enabled, instead displaying an unrecognized disc message. Ensure "Skip BIOS" is enabled to load the demo. This happens on console as well and a replacement BIOS (such as Swiss) must be used.
Welcome to GameCube World Sign
A single pixel line will appear beneath the Welcome to GameCube World sign in the beginning of the demo. This is more visible at higher Internal Resolutions. This appears to be the top 2px of the sign image misplaced and occurs on real hardware. Refer issue 8340.
Problems
Coin Demo Room
Hitting the block in the coin demo room results in a "FIFO is Overflowed by GatherPipe! CPU thread is too fast!" error. Frequently pressing Yes on the dialog will allow emulation to continue, but it also may crash Dolphin. Refer issue 8341 and issue 7143. This can be resolved by disabling Enable Dual Core.
Cave Lights
The Cave portion of the demo is much darker than on GameCube, it seems like there is no global illumination applied. Refer issue 8360, fixed in 5.0-7151.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
---|---|---|
Enable Dual Core | Off | Prevent FIFO error/crash in coin demo |
Skip GC BIOS | On | Image will not load with BIOS enabled |
Version Compatibility
The graph below charts the compatibility with Peach's Castle since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.0-692 | Windows 7 | Intel Core i5-2400 | NVIDIA GeForce 9800 GTX | Nearly perfect, missing gray background on meter, game runs 95 - 100% | sonicdude558 |
4.0-5295 | Windows 7 | Intel Core i7-960 | NVIDIA GeForce 580 | Runs great. Minor issue with "Welcome to GameCube World" in begining of demo, and "FIFO is Overflowed by GatherPipe!" error in the Coin Demo Room. | Kolano |
4.0-5752 | Windows 7 | Intel Core 2 Quad | NVIDIA GeForce GT 120 | Perfect 60FPS, switching to wireframe view creates lag. Crashes when you hit the block in the coin demo room. | LotadTheGreat |