Ghost Squad: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:GhostSquad.jpg|300px]] | |||
|developer = Sega-AM2, Polygon Magic | |developer = Sega-AM2, Polygon Magic | ||
|publisher = Sega | |publisher = Sega | ||
|released = {{vgrelease|JP=October 23, 2007|NA=November 20, 2007|EU=January 18, 2008|AUS= January 24, 2008}} | |released = {{vgrelease|JP=October 23, 2007|NA=November 20, 2007|EU=January 18, 2008|AUS= January 24, 2008}} | ||
|genre = Rail shooter | |genre = Rail shooter | ||
|modes = Single-player, Multiplayer (4) | |modes = Single-player, Multiplayer (4) | ||
|input = Wii Remote + Nunchuk | |input = Wii Remote + Nunchuk | ||
|forumlink = https://forums.dolphin-emu.org/Thread-wii-ghost-squad--27127 | |||
|forumlink = | |||
}} | }} | ||
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== Problems == | == Problems == | ||
=== Hang on First Boss === | {{Problems|{{#vardefineecho:problems| | ||
In the 1st mission, just before the boss (Havoc in his helicopter), the game freezes (black screen). | === <s>Hang on First Boss</s> === | ||
The solution is to enable the "External FrameBuffer" (in the "Hacks" section) to Virtual (tested on {{revision|4.0-3669}}). | In the 1st mission, just before the boss (Havoc in his helicopter), the game freezes (black screen). The solution is to enable the "External FrameBuffer" (in the "Hacks" section) to Virtual (tested on {{revision|4.0-3669}}). Should be accounted for with Hybrid XFB in {{revision|5.0-5874}}. | ||
}}}} | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
}} | }} | ||
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{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|7289|****|}} | {{VersionCompatibilityVersion|7289|***|Hangs on first boss}} | ||
{{VersionCompatibilityVersion|5.0-5874|****|First boss hang resolved}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=7289|OS=Windows 7|CPU=Intel Celeron Dual|GPU=Intel HD Graphics|result=Playable|tester=FIRETIGER}} | {{testing/entry|revision=7289|OS=Windows 7|CPU=Intel Celeron Dual|GPU=Intel HD Graphics|result=Playable|tester=FIRETIGER}} | ||
{{testing/entry|revision=7289|OS=Windows Vista | {{testing/entry|revision=7289|OS=Windows Vista|CPU=Intel Core 2 Quad Q6600 @ 2.4 GHz|GPU=NVIDIA GeForce GTX 470|result=Playable|tester=SpReeD}} | ||
{{testing/entry|revision=7358|OS=Windows 7 | {{testing/entry|revision=7358|OS=Windows 7|CPU=AMD Phenom II 720 BE @ 3.2 GHz|GPU=ATI Radeon HD 4850|result=Playable, but too slow for a shooter|tester=ultramann}} | ||
{{testing/entry|revision=7564|OS=Windows 7 | {{testing/entry|revision=7564|OS=Windows 7|CPU=AMD Phenom II X4 975|GPU=ATI Radeon HD 4890|result=Excellent - the game's max speed is 25FPS for PAL however. A few sound issues, use DSP LLE to solve these, sound can stutter slightly some times.|tester=Someone7272}} | ||
{{testing/entry|revision=4.0-2299|OS=Windows 7 | {{testing/entry|revision=4.0-2299|OS=Windows 7|CPU=Intel Core i7-2670QM @ 2.2 GHz|GPU=NVIDIA GeForce GT 555m|result=Very playable, few slow downs (possibly due to OpenGL?)|tester=Rmpinky}} | ||
{{testing/end}} | {{testing/end}} | ||
Latest revision as of 03:21, 7 March 2024
Sega’s top-grossing light-gun game, Ghost Squad, comes to the Wii system and replicates the excitement of the arcade experience in your home!.
Ghost Squad | |
---|---|
Developer(s) | Sega-AM2, Polygon Magic |
Publisher(s) | Sega |
Platform(s) | Wii |
Release date(s) | JP October 23, 2007 NA November 20, 2007 EU January 18, 2008 AUS January 24, 2008 |
Genre(s) | Rail shooter |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Wii Remote + Nunchuk |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
The Ghost Squad is a Special Forces unit established in strict secrecy by the U.N. to combat terrorism and carry out special highly-classified missions without leaving a trace. As an elite member of the Ghost Squad, players will complete dangerous missions such as eliminating terrorist groups, releasing hostages, deactivating bombs, and even rescuing the US President when terrorists hijack Air Force One!
Using the Wii Remote or Nintendo’s new Wii Zapper peripheral, players will utilize revolutionary selectable weapons including a high powered rifle, sub machine and shot gun, or even engage in hand-to-hand combat. Exclusive to the Wii conversion of the game are four-player support, and an online high score leaderboard support via the Nintendo Wi-Fi Connection.
Problems
Hang on First Boss
In the 1st mission, just before the boss (Havoc in his helicopter), the game freezes (black screen). The solution is to enable the "External FrameBuffer" (in the "Hacks" section) to Virtual (tested on 4.0-3669). Should be accounted for with Hybrid XFB in 5.0-5874.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Ghost Squad since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r7289 | Windows 7 | Intel Celeron Dual | Intel HD Graphics | Playable | FIRETIGER |
r7289 | Windows Vista | Intel Core 2 Quad Q6600 @ 2.4 GHz | NVIDIA GeForce GTX 470 | Playable | SpReeD |
r7358 | Windows 7 | AMD Phenom II 720 BE @ 3.2 GHz | ATI Radeon HD 4850 | Playable, but too slow for a shooter | ultramann |
r7564 | Windows 7 | AMD Phenom II X4 975 | ATI Radeon HD 4890 | Excellent - the game's max speed is 25FPS for PAL however. A few sound issues, use DSP LLE to solve these, sound can stutter slightly some times. | Someone7272 |
4.0-2299 | Windows 7 | Intel Core i7-2670QM @ 2.2 GHz | NVIDIA GeForce GT 555m | Very playable, few slow downs (possibly due to OpenGL?) | Rmpinky |