79,231
edits
Progress Continues
We've already had 21664 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
Line 42: | Line 42: | ||
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Core i5-3570K|GPU=NVIDIA GeForce GTX 650 Ti|result=Perfect / OpenGL|tester=Zcair}} | {{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Core i5-3570K|GPU=NVIDIA GeForce GTX 650 Ti|result=Perfect / OpenGL|tester=Zcair}} | ||
{{testing/entry|revision=4.0.2|OS=Windows 8|CPU=AMD APU A10-7700K|GPU=AMD Radeon R7 Series|result=Perfect / DX9|tester=Zcair}} | {{testing/entry|revision=4.0.2|OS=Windows 8|CPU=AMD APU A10-7700K|GPU=AMD Radeon R7 Series|result=Perfect / DX9|tester=Zcair}} | ||
{{testing/entry|revision=5.0|OS=Windows 10|CPU=i7-4790k@3.5GHz|GPU=AMD R9 FURY X|result=In both OpenGL and D11 there is clear stuttering during large effects (Sometimes, it's not | {{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel i7-4790k @ 3.5GHz|GPU=AMD R9 FURY X|result=In both OpenGL and D11 there is clear stuttering during large effects (Sometimes, it's not consistent at all but may be due to different character pair ups but nothing can be done about it) but apart from that, it works perfectly. Enhancements: 3x native, Anti-Aliasing-8x MSAA, Anisotropic Filtering-4x|tester=2haloes}} | ||
{{testing/end}} | {{testing/end}} | ||