Metal Gear Solid: The Twin Snakes: Difference between revisions

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'''''Metal Gear Solid: The Twin Snakes''''' is a stealth action video game developed by Silicon Knights and Konami that was published in 2004 for the Nintendo [[GameCube]] video game console. ''The Twin Snakes'' is a remake of ''Metal Gear Solid'', developed and first published by Konami in 1998 for the PlayStation. ''The Twin Snakes'' features graphical improvements over the original, new cut scenes written and directed by Ryuhei Kitamura, and gameplay functions originally introduced in the sequel ''Metal Gear Solid 2: Sons of Liberty''. The game also includes a revised translation with re-recorded voice acting using most of the original English voice cast.
'''''Metal Gear Solid: The Twin Snakes''''' is a stealth action video game developed by Silicon Knights and Konami that was published in 2004 for the Nintendo [[GameCube]] video game console. ''The Twin Snakes'' is a remake of ''Metal Gear Solid'', developed and first published by Konami in 1998 for the PlayStation. ''The Twin Snakes'' features graphical improvements over the original, new cutscenes written and directed by Ryuhei Kitamura, and gameplay functions originally introduced in the sequel ''Metal Gear Solid 2: Sons of Liberty''. The game also includes a revised translation with re-recorded voice acting using most of the original English voice cast.


== Problems ==
== Problems ==
=== Cutscene Crashing ===
=== Cutscene Crashing ===
Crashes occur in cutscenes. No known fix. The only known work-around is skipping all cutscenes.
Crashes occur in cut-scenes. No known fix. The only known work-around is skipping all cut-scenes.


=== Error Message ===
=== Error Message ===
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{{testing/entry|revision=7387|OS=Windows 7 x86|CPU=Intel Core 2 Duo P7450 @ 2.13GHz|GPU=nVidia GeForce G210M|result=Bad, working better in OpenGL mode. Anyway, FPS meter says 28 FPS but game have a weird -annoying- slowdown; minor sound glitches and nano-communication background texture generally turns in a bad, green color|tester=bfrheostat}}
{{testing/entry|revision=7387|OS=Windows 7 x86|CPU=Intel Core 2 Duo P7450 @ 2.13GHz|GPU=nVidia GeForce G210M|result=Bad, working better in OpenGL mode. Anyway, FPS meter says 28 FPS but game have a weird -annoying- slowdown; minor sound glitches and nano-communication background texture generally turns in a bad, green color|tester=bfrheostat}}
{{testing/entry|revision=7393|OS=Windows 7 x64|CPU=Intel Core 2 Duo E7400 @ 2.8GHz|GPU=nVidia GeForce 9600 GT 512MB|result=Speed 70-100% FPS 25-50 DX9 plugin, good emulation and very playable|tester=Licous}}
{{testing/entry|revision=7393|OS=Windows 7 x64|CPU=Intel Core 2 Duo E7400 @ 2.8GHz|GPU=nVidia GeForce 9600 GT 512MB|result=Speed 70-100% FPS 25-50 DX9 plugin, good emulation and very playable|tester=Licous}}
{{testing/entry|revision=7571|OS=Windows 7 x64|CPU=Intel Core i7-920 @ 4.8GHz|GPU=nVidia GeForce GTX 480|result=No problem but very big crash in cut scene|tester=YaruM}}
{{testing/entry|revision=7571|OS=Windows 7 x64|CPU=Intel Core i7-920 @ 4.8GHz|GPU=nVidia GeForce GTX 480|result=No problem but very big crash in cutscene|tester=YaruM}}
{{testing/entry|revision=7671|OS=Windows 7 x64|CPU=AMD Athlon X3 455 @ 3.5GHz|GPU=AMD Radeon HD 6850|result=Above average, minor sound skipping in the cutscenes when frames drop, no crashes or error messages encountered, some transparency problems around certain objects in game, 50-60FPS|tester=otomo}}
{{testing/entry|revision=7671|OS=Windows 7 x64|CPU=AMD Athlon X3 455 @ 3.5GHz|GPU=AMD Radeon HD 6850|result=Above average, minor sound skipping in the cut-scenes when frames drop, no crashes or error messages encountered, some transparency problems around certain objects in game, 50-60FPS|tester=otomo}}
{{testing/entry|revision=7690|OS=Windows 7 x64|CPU=Intel Core 2 Duo T9400|GPU=nVidia GeForce 9800M GTS 1GB|result=No Problems, but only 35-60 FPS!|tester=}}
{{testing/entry|revision=7690|OS=Windows 7 x64|CPU=Intel Core 2 Duo T9400|GPU=nVidia GeForce 9800M GTS 1GB|result=No Problems, but only 35-60 FPS!|tester=}}
{{testing/entry|revision=7683|OS=Windows 7 x86|CPU=AMD Phenom II X4 955 @ 3.2GHz|GPU=ATI Radeon HD 5770|result=Bad, codec conversations stops after some seconds, sound glitches, game crash in cut scenes, 30-50FPS|tester=0005}}
{{testing/entry|revision=7683|OS=Windows 7 x86|CPU=AMD Phenom II X4 955 @ 3.2GHz|GPU=ATI Radeon HD 5770|result=Bad, codec conversations stops after some seconds, sound glitches, game crash in cutscenes, 30-50FPS|tester=0005}}
{{testing/end}}
{{testing/end}}