BlowOut: Difference between revisions

General maintenance with AutoWikiBrowser
(→‎Testing: ##GHz to ## GHz mass edit)
(General maintenance with AutoWikiBrowser)
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|modes    = Single-player
|modes    = Single-player
|input    = GameCube Controller
|input    = GameCube Controller
|forumlink = http://forums.dolphin-emu.org/Thread-gc-blowout
|forumlink = https://forums.dolphin-emu.org/Thread-gc-blowout
}}
}}


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<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4.0-2069|OS=Windows 7|CPU=Intel Core 2 Quad Q9550 @ 2.83 GHz|GPU=NVIDIA GeForce GTX 280|result=Runs full speed but needs some settings to be tweaked.
{{testing/entry|revision=4.0-2069|OS=Windows 7|CPU=Intel Core 2 Quad Q9550 @ 2.83 GHz|GPU=NVIDIA GeForce GTX 280|result=Runs full speed but needs some settings to be tweaked.
Firstly, on the Graphics -> Hacks tab "Skip EFB Access from CPU needs to be checked, otherwise the error "EFB:Poke Z not implemented (tried to poke z value 0xffffff at (0,0))" appears and the game freezes at the first screen.
Firstly, on the Graphics Hacks tab "Skip EFB Access from CPU needs to be checked, otherwise the error "EFB:Poke Z not implemented (tried to poke z value 0xffffff at (0,0))" appears and the game freezes at the first screen.


Secondly, on Graphics -> Enhancements tab, uncheck "Scaled EFB Copy" and "Widescreen Hack". The first makes textures on geometry close to the screen to appear black and the second produces vertical black bars to the left and right of the player character.|tester=MasterV}}
Secondly, on Graphics Enhancements tab, uncheck "Scaled EFB Copy" and "Widescreen Hack". The first makes textures on geometry close to the screen to appear black and the second produces vertical black bars to the left and right of the player character.|tester=MasterV}}
{{testing/end}}
{{testing/end}}