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The following versions crash, regardless of Dolphin revision... | The following versions crash, regardless of Dolphin revision... | ||
*Japan D43J01: Crash /w "ERROR: Trying to compile at 0. LR=00000000" | *Japan D43J01: Crash /w "ERROR: Trying to compile at 0. LR=00000000" | ||
The following versions hang, regardless of Dolphin revision... | |||
*Europe D43P01: Hangs post game/input selection. | |||
*Austrailia D43U01: Hangs post game/input selection. | |||
It's been reported that some versions work perfectly, with minor sound bugs in versions newer than r5222. However this is questionable given that errors seem related to a well known, unaddressed issue running titles that use multiple executables. Functioning images may have been edited from originals in some way. | It's been reported that some versions work perfectly, with minor sound bugs in versions newer than r5222. However this is questionable given that errors seem related to a well known, unaddressed issue running titles that use multiple executables. Functioning images may have been edited from originals in some way. | ||
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== Configuration == | == Configuration == | ||
{{Config | {{Config | ||
|dualcore = | |dualcore = On | ||
|dualcorenotes = | |dualcorenotes = Off results in missing graphics in intro menus. | ||
|idleskipping = | |idleskipping = | ||
|idleskippingnotes = | |idleskippingnotes = |