Metroid: Other M: Difference between revisions

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== Problems ==
== Problems ==
===Crashes With HLE Audio===
The DSP LLE is needed, only twice, to avoid crashes in the game. First , during the tutorial when the person says "OK , looking good" and second when the player is at the Sector 2 Elevator for the first time. The DSP HLE plug-in works fine for the rest of the game.
===Crash Post Training===
===Crash Post Training===
With {{revision|3.0-191}} and likely other revisions, the game crashes toward the end of the animation post the initial training.
With {{revision|3.0-191}} and likely other revisions, the game crashes toward the end of the animation post the initial training.
===<s>Crashes With HLE Audio</s>===
The DSP LLE is needed, only twice, to avoid crashes in the game. First , during the tutorial when the person says "OK , looking good" and second when the player is at the Sector 2 Elevator for the first time. The DSP HLE plug-in works fine for the rest of the game. This no longer seems to be necessary in {{revision|3.0-191}} and likely prior revisions.


== Configuration ==
== Configuration ==
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|efbcopy              = Texture
|efbcopy              = Texture
|efbcopynotes          =  
|efbcopynotes          =  
|audiobackend          = DSP LLE
|audiobackendnotes    = Avoids crashes in intro and Sector 2 elevator
|projectionhack        = Metroid Other M  
|projectionhack        = Metroid Other M  
|projectionhacknotes  = From {{revision|6381}}, fixes black cut-scenes.
|projectionhacknotes  = From {{revision|6381}}, fixes black cut-scenes.
}}
}}
=== Controls ===
=== Controls ===
Refer [http://forums.dolphin-emulator.com/thread-11796-page-1.html this forum post] for a working controller config.
Refer [http://forums.dolphin-emulator.com/thread-11796-page-1.html this forum post] for a working controller config.