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(→AX-HLE) |
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According to Delroth, the new AX-HLE merger should fix the vast majority of DSP HLE issues. How are we going to update this? It's a ton of games, and I doubt we'll be able to get someone to test everything... - [[User:MaJoR|MaJoR]] ([[User talk:MaJoR|talk]]) 21:19, 2 April 2013 (CEST) | According to Delroth, the new AX-HLE merger should fix the vast majority of DSP HLE issues. How are we going to update this? It's a ton of games, and I doubt we'll be able to get someone to test everything... - [[User:MaJoR|MaJoR]] ([[User talk:MaJoR|talk]]) 21:19, 2 April 2013 (CEST) | ||
:A rough approach would be filtering games that doesn't use AX UCode (Zelda, Mario Galaxy, etc.) and then crossing out all HLE problems in all game pages... It'll be easier to filter out games that doesn't use AX UCode than filtering games that use it... -[[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]]) | :A rough approach would be filtering games that doesn't use AX UCode (Zelda, Mario Galaxy, etc.) and then crossing out all HLE problems in all game pages... It'll be easier to filter out games that doesn't use AX UCode than filtering games that use it... -[[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]]) | ||
::I asked Delroth, and unfortunately he doesn't have a list like that. One of the other devs might though. - [[User:MaJoR|MaJoR]] ([[User talk:MaJoR|talk]]) 21:58, 2 April 2013 (CEST) | |||
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