Super Metroid: Difference between revisions

Updated with latest Dolphin build
(Updated with latest Dolphin build)
(Updated with latest Dolphin build)
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{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i5-3570K @ 4.7GHz|GPU=NVIDIA GeForce GTX 275|result=Highly inconsistent framerate, bounces between double speed and normal speed depending on what's on screen. Adjusting the framerate options does not fix it, neither does any option I've tried. Plus, the framerate fluctuations result in all kinds of audio distortions. Saves do not stay after closing Dolphin (global issue). I.E. it's a mess. But it runs at least.|tester=MaJoR}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i5-3570K @ 4.7GHz|GPU=NVIDIA GeForce GTX 275|result=Highly inconsistent framerate, bounces between double speed and normal speed depending on what's on screen. Adjusting the framerate options does not fix it, neither does any option I've tried. Plus, the framerate fluctuations result in all kinds of audio distortions. Saves do not stay after closing Dolphin (global issue). I.E. it's a mess. But it runs at least.|tester=MaJoR}}
{{testing/entry|revision=3.5-268|OS=Windows 7|CPU=Intel Core i5-3570K @ 4.7GHz|GPU=NVIDIA GeForce GTX 275|result=Same as before.|tester=MaJoR}}
{{testing/entry|revision=3.5-268|OS=Windows 7|CPU=Intel Core i5-3570K @ 4.7GHz|GPU=NVIDIA GeForce GTX 275|result=Same as before.|tester=MaJoR}}
{{testing/entry|revision=4.0-8721|OS=Windows 10|CPU=Intel Core i5-4460|GPU=NVIDIA GeForce GTX 970|result=Some slowdowns (e.g. when Power Bombs explode), but FPS and VPS stay at 60. Slowdowns may be present on Wii and SNES too. Otherwise flawless.|tester=Karmeleon}}
{{testing/end}}
{{testing/end}}


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