Metroid Prime 2: Echoes (GC): Difference between revisions

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== Problems ==
== Problems ==
=== Micro-stuttering ===
All of the Prime games suffer from micro-stuttering: screen redraws and small stops in the video that can become very annoying. It occurs on both DSP HLE and DSP LLE, but DSP LLE appears to make it worse. It's severity varies depending on the revision used. Micro-stuttering can trigger the Black Bar glitch.


=== Audio Issues ===
=== Audio Issues ===
With DSP HLE Several sounds don´t play appropriately, and sometimes music stops playing. [[DSP LLE]] also has problems, but these problems change depending on the revision used; varying between BGM cutting out, sound effects problems, and moderate to severe stuttering. See {{issue|5563}}.
With DSP HLE several sounds don´t play appropriately, and sometimes music stops playing. [[DSP LLE]] greatly improves on these problems, but some issues can still remain. See {{issue|5563}}.


=== Black Bar ===
=== Black Bar ===
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When playing above 1x Native internal resolution, there is a dot in the center of the screen. It's small and easy to ignore, but it is present whenever the HUD is on screen. There is no fix for this problem.
When playing above 1x Native internal resolution, there is a dot in the center of the screen. It's small and easy to ignore, but it is present whenever the HUD is on screen. There is no fix for this problem.
{{image|MP2GC Thedot zoom.png|The dot, zoomed in 8x|br}}
{{image|MP2GC Thedot zoom.png|The dot, zoomed in 8x|br}}
=== <s>Crashing</s> ===
Random crashes may occur on older revisions. Current revisions appear to be mostly stable however. If in doubt, save often.


== Configuration ==
== Configuration ==