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Progress Continues
We've already had 21666 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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== Problems == | == Problems == | ||
=== Saving Screenshots === | |||
Saving a screenshot in [http://www.ssbwiki.com/Special_Melee Camera Mode of Special Melee] will just be a black image. You can fix this by turning off '''EFB Copies to Texture Only'''. | |||
{{Image|SSBM-Screenshot-Compare.png|001 On, 002 Off|br}} | |||
=== {{s}}Multiple Shadows in OpenGL{{/s}} === | === {{s}}Multiple Shadows in OpenGL{{/s}} === | ||
If Anisotropic Filtering (AF) is used with OpenGL, shadows will be duplicated and offset. D3D operates differently so it is not affected. Keep AF off when using OpenGL to avoid the problem. Forced Texture Filtering can also be used to correct it. Fixed by pixel offset correction in {{revision|4.0-5445}}. | If Anisotropic Filtering (AF) is used with OpenGL, shadows will be duplicated and offset. D3D operates differently so it is not affected. Keep AF off when using OpenGL to avoid the problem. Forced Texture Filtering can also be used to correct it. Fixed by pixel offset correction in {{revision|4.0-5445}}. |
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