Hasbro Family Game Night 2: Difference between revisions

Update from skidau. Hang can be avoided by using single core or syncGPU.
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(Update from skidau. Hang can be avoided by using single core or syncGPU.)
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== Problems ==
== Problems ==
=== Hang ===
=== Hang ===
After intro the game freezes.
Dual Core mode hangs after the intro. Disable Dual Core or use "Synchronize GPU Thread" to correct it.


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
<!-- Graphics -->
|gfxbackend = Direct3D9
|gfxbackend = Direct3D9
|gfxbackendnotes = On Direct3D11 game is very buggy  
|gfxbackendnotes = On Direct3D11 game is very buggy  
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{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
{{VersionCompatibilityVersion|3.5-1173|**}}
{{VersionCompatibilityVersion|3.5-1173|****|Hangs in Dual Core mode}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}