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Progress Continues
We've already had 21666 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i3 2330M @2.2GHz|GPU=Intel HD Graphics 3000|result=Playable? 18~30 FPS, it runs perfectly on FMVs and during menus/single 3D objects but it slows down on some in-game animations. Played a bit though the first stage with no sound to "smooth" the lag. If you have my settings and you want to play this game, try the older stable releases.|tester=Oddlyoko2K}} | {{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i3 2330M @2.2GHz|GPU=Intel HD Graphics 3000|result=Playable? 18~30 FPS, it runs perfectly on FMVs and during menus/single 3D objects but it slows down on some in-game animations. Played a bit though the first stage with no sound to "smooth" the lag. If you have my settings and you want to play this game, try the older stable releases.|tester=Oddlyoko2K}} | ||
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i5 2500k @3.3GHz|GPU=nVidia GeForce 460 GTX 1GB|result=Playable. Occasional sound hiccups when going through doors (either a noisy static sound or an abrupt increase in volume and then cessation of the BGM). Generally full speed with Dual Core and Idle Skipping, minor slowdown in a few spots (such as fighting the centipede); enabling VBeam might produce intermittent cackling audio. GPU de-synchronization problems every once in a while.|tester=DolphinTester47}} | {{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i5 2500k @3.3GHz|GPU=nVidia GeForce 460 GTX 1GB|result=Playable. Occasional sound hiccups when going through doors (either a noisy static sound or an abrupt increase in volume and then cessation of the BGM). Generally full speed with Dual Core and Idle Skipping, minor slowdown in a few spots (such as fighting the centipede); enabling VBeam might produce intermittent cackling audio. GPU de-synchronization problems every once in a while.|tester=DolphinTester47}} | ||
{{testing/entry|revision=4.0-1601|OS=Windows 7 x64|CPU=AMD FX 8350 @ 4GHz|GPU=nVidia GeForce GTX 760|result= | {{testing/entry|revision=4.0-1601|OS=Windows 7 x64|CPU=AMD FX 8350 @ 4GHz|GPU=nVidia GeForce GTX 760|result=Almost Perfect. I've played a lot with settings and these gave me solid 30fps, i noticed that internal resolution have a direct performance impact for this game so its better to leave it at native resolution, i have max anisotrophic and 2x antialias in general settings and these are the per game settings: | ||
- Uncheck "DPS HLE Emulation (fast) | |||
everything else in "Core" is checked | |||
click on "Edit Config" and add these lines | |||
[Core] | |||
GFXBackend = OGL | |||
FrameLimit = 0x0000000d | |||
DSPHLE = False | |||
[Video_Hardware] | |||
VSync = True | |||
[Video_Hacks] | |||
EFBAccessEnable = True | |||
[DSP] | |||
EnableJIT = True | |||
[Video_Settings] | |||
EFBScale = 2 | |||
--Note: you can increase internal resolutio 1 notch by setting EFBScale to 3 but expect some slowdowns to 22-25fps in some areas, other will still be 30fps.|tester=terry98}} | |||
{{testing/end}} | {{testing/end}} | ||
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