Configuration Guide: Difference between revisions

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== Graphics ==
== Graphics ==
* '''Backend''' - Which graphics backend is the fastest generally varies depending on the game that you are playing. Experiment to find what works for you. Note: OpenGL is the only backend available on Linux and Mac OSX.
=== Backend ===
Depending of the game and the graphics card: OpenGL or Direct3D11 will have better performance. It is required that your graphic card supports at least OpenGL 3.3+ and/or Direct3D10.1+. Vulkan and Direct3D12 are still in experimental phase and they are still not recommended.
* '''Internal Resolution''' - "Auto - (Multiple of 640x528)" is recommended. If emulation suffers from slowdowns when going to fullscreen, change it to "1x Native (640x528)", and go up from there until you can find the highest setting without slowdown.
* '''Internal Resolution''' - "Auto - (Multiple of 640x528)" is recommended. If emulation suffers from slowdowns when going to fullscreen, change it to "1x Native (640x528)", and go up from there until you can find the highest setting without slowdown.
* '''Skip EFB Access from CPU''' can provide a speed boost. However it provides this boost at the expense of emulation accuracy, breaking some games and removing effects. It should be ok to use, but be careful with it.
* '''Skip EFB Access from CPU''' can provide a speed boost. However it provides this boost at the expense of emulation accuracy, breaking some games and removing effects. It should be ok to use, but be careful with it.
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