Project:General Discussions: Difference between revisions

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Splitting this to get more attention. Well, I started coding the global problems template for VC games, and before I continue the work, I need to get opinion of you guys regarding how we'll handle the universal problems in every VC game page. First off, I fell this necessary because some users just jump directly in the game page through context menu option in the emulator or by the forum thread, so, we need to add the universal problems in the game page too. Regardless of what design we choose, we'll need to add a template call in every VC game page (yes, it's a booooring job that has to be done -- at least there aren't to much VC game pages created). But before I continue working in the template, we need to decide how we'll show this, and I have two suggestions: first, calling the template without an argument (eg. in a game page) create a section named "Global Problems", and parse the problems for that system. The second one, is adding the template call after the specific problems, this way, the global problems will just appear together with the specific problems. Do you guys have any other suggestion? What you prefer? I vote for the first one... [[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]])
Splitting this to get more attention. Well, I started coding the global problems template for VC games, and before I continue the work, I need to get opinion of you guys regarding how we'll handle the universal problems in every VC game page. First off, I fell this necessary because some users just jump directly in the game page through context menu option in the emulator or by the forum thread, so, we need to add the universal problems in the game page too. Regardless of what design we choose, we'll need to add a template call in every VC game page (yes, it's a booooring job that has to be done -- at least there aren't to much VC game pages created). But before I continue working in the template, we need to decide how we'll show this, and I have two suggestions: first, calling the template without an argument (eg. in a game page) create a section named "Global Problems", and parse the problems for that system. The second one, is adding the template call after the specific problems, this way, the global problems will just appear together with the specific problems. Do you guys have any other suggestion? What you prefer? I vote for the first one... [[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]])


I could ask delroth to make a script for putting the global problems template into every VC game page. It shouldn't be too difficult, and would save us a ton of time. He's on a trip, like a conference or something, so it would be a few days. As for the options, I vote for the first one. A "global problems" section in each game would be better; having the global problems inline could cause some confusion. - [[User:MaJoR|MaJoR]] ([[User talk:MaJoR|talk]]) 09:35, 3 August 2013 (CEST)
<s>I could ask delroth</s> I asked delroth about making a script for putting the global problems template into every VC game page. As soon as we get thing settled on how it should be used, he should be able to commit the global problems to every VC game page. To that end we might want to double check as make sure all the virtual console games are in [[:Category:Virtual Console]], as that's what I was going to suggest he use (unless you guys have a better idea?). As for the options, I vote for the first one. A "global problems" section in each game would be better; having the global problems inline could cause some confusion. - [[User:MaJoR|MaJoR]] ([[User talk:MaJoR|talk]]) 09:35, 3 August 2013 (CEST)


=== Universal problems are buried ===
=== Universal problems are buried ===