Resident Evil Archives: Resident Evil Zero: Difference between revisions

Purged settings purely related to performance and other corrections
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(Purged settings purely related to performance and other corrections)
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== Problems ==
== Problems ==
 
=== VBeam Emulation ===
== EFB access from CPU ==
The EFB access from CPU must be skipped, otherwise, you will have a little slowdown when using AA and probably other related filters.
 
== VBeam Emulation ==
Accurate VBeam Emulation must be enabled to avoid erratic FPS, resulting in a "slow motion effect" if it's disabled.
Accurate VBeam Emulation must be enabled to avoid erratic FPS, resulting in a "slow motion effect" if it's disabled.


== Configuration ==
== Configuration ==
{{Config
{{Config
|dualcore              =
|dualcorenotes        =
|idleskipping          =
|idleskippingnotes    =
|dsplleonthread        =
|dsplleonthreadnotes  =
|hletheipll            =
|hletheipllnotes      =
|cpuengine            =
|cpuenginenotes      =
|gfxbackend        = OpenGL
|gfxbackend        = OpenGL
|gfxbackendnotes  = Most perfect. Cutscenes are buggy using Direct3D.
|gfxbackendnotes  = Most perfect. Cutscenes are buggy using Direct3D.
|forcefilter          =
|vbeamhack         = Enabled
|forcefilternotes      =
|vbeamhacknotes   = Prevent erratic FPS counter.
|widescreenhack        =
|pal60             = Enabled
|widescreenhacknotes  =
|pal60notes       = Make the cutscenes/videos to look more softer.
|cpuefbaccess          = On
|fastdisc         = Enabled
|cpuefbaccessnotes    = Great speed up
|fastdiscnotes     = Enabling this will improve the speed when a stage is loaded after opening doors, and cutscenes too.
|accuratetexturecache      = Fast
|accuratetexturecachenotes =
|efbscaledcopy         =  
|efbscaledcopynotes   =  
|disablefog            =
|disablefognotes      =
|efbcopy              = Texture
|efbcopynotes          = Speed up
|xfb                  = Disable
|xfbnotes              =
|realxfb              =
|realxfbnotes          =
|dspengine             =  
|dspenginenotes       =  
|hleaudio              =
|hleaudionotes        =
|dtkmusic              =
|dtkmusicnotes        =
|jitdynarec            =
|jitdynarecnotes      =
|audiothrottle        =
|audiothrottlenotes    =
|audiobackend         =  
|audiobackendnotes     =  
|hacks                =
|hacksnotes            =
|projectionhack        =
|projectionhacknotes  =
|patches              =
|patchesnotes          =
}}
}}
== Speed up Disc Transfer Rate ==
Enabling this will improve the speed when a stage is loaded after opening doors, and cutscenes too.
== EuEGB60 Mode ==
This game supports PAL60, enabling this option, you will note that FPS in cutscenes/videos looks more softer.


== Version Compatibility ==
== Version Compatibility ==