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Resident Evil Archives: Resident Evil Zero
|Resident Evil Archives: Resident Evil Zero|
|Release date(s)|| JP July 10, 2008|
NA December 1, 2009
AUS January 21, 2010
EU January 22, 2010
|Input methods||Wii Remote + Nunchuk, GameCube Controller|
|GameIDs||RBHE08, RBHP08, RBHJ08|
Resident Evil Archives: Resident Evil Zero is a direct port for the Wii of 2002's Resident Evil Zero for the Nintendo GameCube, which have been only released on Nintendo consoles. The original, Resident Evil, also had a direct port to the Wii under the name Resident Evil Archives: Resident Evil.
Controller Map Overlap
Resident Evil Archives: Resident Evil Zero is capable of using both GameCube controllers and Wii Remotes. If a physical controller is set to emulate both a GameCube Controller and a Wii Remote concurrently, it will operate both devices at the same time. To fix, migrate controls to use separate physical controllers.
Some objects may be invisible if Accurate Texture Cache is not set to its left most "(Safe)" position.
Only configuration options for the best compatibility where they deviate from defaults are listed.
|Position 1 (Safe)||Prevents some elements becoming invisible|
The graph below charts the compatibility with Resident Evil Archives: Resident Evil Zero since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core 2 Quad Q9505 @ 2.83 GHz||NVIDIA GeForce 9800 GT||Resident Evil Zero running on Dolphin emulator. Game seems to run very well, full speed most of the time with perfect graphics. Sound and controls work perfectly. Played with real Wii Remote & Nunchuk. Resident Evil Archives: Resident Evil Zero (Wii) on Dolphin Wii/GC Emulator 720p HD||nosound98|
|Windows 7||AMD Athlon II X4 640 @ 3.5 GHz||ATI Radeon HD 4870||Perfect,25-30FPS||Wton|
|Windows 7||AMD Phenom II X4 970||ATI Radeon HD 5770||work perfect 100% Speed 60FPS||Vincend|
|Windows 7||AMD Phenom II X4 945 @ 3 GHz||AMD Radeon HD 6970||Will sometimes crash opening doors. Random sound screeches||No Pistons|
|Windows XP||AMD Phenom II X2 545 @ 3.1 GHz||NVIDIA GeForce 8600 GT||Perfect. Some occasional and annoying sound glitches, eventually crashes opening doors.||luken|
|Windows 7||AMD Phenom II X4 945 @ 3 GHz||AMD Radeon HD 6970||Almost perfect. Full speed throughout the game. Some occasional sound glitches||No Pistons|
|Windows 7||Intel Core i7-2600K @ 3.4 GHz||NVIDIA GeForce GTS 250||Perfect. 100% all the time. Use OpenGL 1920x1080 Filter:16x AA:16xQ CSAA. Important: "Progressive scan" must be disable||RojoBauer|
|Windows 7||Intel Core i7-2670M @ 2.2 GHz||NVIDIA GeForce GT 635M||Graphics are almost perfect, Full Speed, Audio has no major glitches, Perfect.||FatalRaincloud|
|Windows 7||Intel Core i3 @ 3.2 GHz||ATI Radeon HD 5570||Unplayable; average of 10-15FPS||JuniorF30|