Metal Gear Solid: The Twin Snakes: Difference between revisions
Metal Gear Solid: The Twin Snakes (view source)
Revision as of 00:52, 15 December 2012
, 15 December 2012→Testing
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VBEAM accurate emulation turned ON in rom settings | VBEAM accurate emulation turned ON in rom settings | ||
DSP recommended: NEX AX HLE 3.0.844 | DSP recommended: NEX AX HLE 3.0.844 | ||
Framerate limit to: Audio(with "Limit by FPS" turned on to avoid audio faster than video as in lips desynched with audio). | Framerate limit to: Audio not Auto(with "Limit by FPS" turned on to avoid audio faster than video as in lips desynched with audio). | ||
Audio backend: XAUDIO2 | Audio backend: XAUDIO2 | ||
If still experiencing sound stuttering, try PAL version of the game, have tried both NTSC and PAL, and Pal is better in regards of avoiding sound stuttering. ONLY slowdown is in cutscenes that have real footage but there are only four of them and they are short.|tester=FrankJaeger}} | If still experiencing sound stuttering, try PAL version of the game, have tried both NTSC and PAL, and Pal is better in regards of avoiding sound stuttering. ONLY slowdown is in cutscenes that have real footage but there are only four of them and they are short.|tester=FrankJaeger}} |