F-Zero GX: Difference between revisions

372 bytes added ,  30 September 2013
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{{testing/entry|revision=3.0-763|OS=Windows 7 x64|CPU=Intel Core i5-760 @ 2.8GHz|GPU=nVidia GeForce 560 Ti|result=DirectX 9, dual core, locked threads to cores, 1080p.  33% speed decrease when all vehicles are on screen, or when large portions of the track are visible.  Dolphin just can't crunch this many vertices, as determined by the same speeds being reached using the original EFB size.  In all other circumstances, game runs at a full 60 FPS.  Dual core causes occasional soft locks, but locking threads to cores seems to dissuade this from happening as often.  Dual core is required to reach 60 FPS on this rig.|tester=CptnOblivious}}
{{testing/entry|revision=3.0-763|OS=Windows 7 x64|CPU=Intel Core i5-760 @ 2.8GHz|GPU=nVidia GeForce 560 Ti|result=DirectX 9, dual core, locked threads to cores, 1080p.  33% speed decrease when all vehicles are on screen, or when large portions of the track are visible.  Dolphin just can't crunch this many vertices, as determined by the same speeds being reached using the original EFB size.  In all other circumstances, game runs at a full 60 FPS.  Dual core causes occasional soft locks, but locking threads to cores seems to dissuade this from happening as often.  Dual core is required to reach 60 FPS on this rig.|tester=CptnOblivious}}
{{testing/entry|revision=3.0-787|OS=Windows 7 x64|CPU=Intel Core i5-760 @ 2.8GHz|GPU=nVidia GeForce 560 Ti|result=DirectX 9, dual core, locked threads to cores, 1080p.  UPDATE: This revision sees an increase in speed between 6-10 FPS under full loads in the same scenarios as the previous entry.  Everything else remains unchanged.|tester=CptnOblivious}}
{{testing/entry|revision=3.0-787|OS=Windows 7 x64|CPU=Intel Core i5-760 @ 2.8GHz|GPU=nVidia GeForce 560 Ti|result=DirectX 9, dual core, locked threads to cores, 1080p.  UPDATE: This revision sees an increase in speed between 6-10 FPS under full loads in the same scenarios as the previous entry.  Everything else remains unchanged.|tester=CptnOblivious}}
{{testing/entry|revision=4.0|OS=Windows 7 x64|CPU=AMD FX-4100 @ 3.6GHz|GPU=AMD Radeon HD 6770|result=DirectX 11, everything at default except "Skip EFB Access from CPU". 4xAA, 16xAF, 720p+, 60Hz/FPS PAL. Usualy runs at 60FPS, with drops in intros and selection screen for drivers, even with 58FPS emulation of sound start to brake with pauses. Playable..|tester=leipero}}
{{testing/end}}
{{testing/end}}


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