5,502
edits
(Alcove Room: Could not reproduce in 3.0-600. Striking it through.) |
(Corrections and new problems) |
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== Problems == | == Problems == | ||
=== Audio Issues === | === Audio Issues === | ||
Several | Several sound effecs don´t play appropriately, and sometimes music stops playing. [[DSP LLE]] fixes the sound effect problems, but unfortunately BGM may still stop; and once it stops it requires a full emulation reset to recover. This issue also appears to cause studdering when using LLE. See {{issue|2530}} and {{issue|5563}}. | ||
=== | === Savestates === | ||
Savestates may randomly fail, especially if alot of activity is going on screen when making the save. Use in game save stations to avoid any issues. | |||
=== Broken x-ray/thermal visor === | === Broken x-ray/thermal visor === | ||
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=== <s>Alcove Room</s> === | === <s>Alcove Room</s> === | ||
Sky becomes black when the room "Alcove" is opened, where Space-Jump-Boots are located. The normal sky appears when the room is closed. This appears to be fixed. | Sky becomes black when the room "Alcove" is opened, where Space-Jump-Boots are located. The normal sky appears when the room is closed. This appears to be fixed. | ||
=== <s>Crashing</s> === | |||
Random crashes may occur on older revisions. Current revisions appear to be mostly stable however. If in doubt, save often. | |||
== Configuration == | == Configuration == | ||
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|dspengine = LLE | |dspengine = LLE | ||
|dspenginenotes = Minimizes audio problems | |dspenginenotes = Minimizes audio problems | ||
}} | }} | ||