Star Wars Rogue Squadron II: Rogue Leader: Difference between revisions

Added distorted audio (and confirmed it's still there), Also added the hang on pause/targeting computer that was recently fixed. Sorry, never bothered to put it on here with the game not working well...
m (Whoops!)
(Added distorted audio (and confirmed it's still there), Also added the hang on pause/targeting computer that was recently fixed. Sorry, never bothered to put it on here with the game not working well...)
Line 18: Line 18:


== Problems ==
== Problems ==
=== Distorted Audio ===
Audio is garbled and distorted with DSP-HLE. Use DSP-LLE to rectify this.


=== <s>zfreeze</s> ===
=== <s>zfreeze</s> ===
Rogue Squadron uses zfreeze for the skydome. Lack of support for this feature makes the skydome appear over nearly everything, and gives the impression of an extremely short draw distance. The game is functional, but it is impossible to play with this issue. See {{issue|4113}} and {{issue|3334}}. Fixed by {{revision|4.0-5279}}.
Rogue Squadron uses zfreeze for the skydome. Lack of support for this feature makes the skydome appear over nearly everything, and gives the impression of an extremely short draw distance. The game is functional, but it is impossible to play with this issue. See {{issue|4113}} and {{issue|3334}}. Fixed by {{revision|4.0-5279}}.
{{image|SWRS2-drawdistance.jpg|The skydome obstructs even close objects|br}}
{{image|SWRS2-drawdistance.jpg|The skydome obstructs even close objects|br}}
=== <s>Hang on Pause or Targetting Computer</s> ===
Using the targeting computer or pressing start to bring up the menu both result in a hang. Fixed by {{revision|4.0-4889}}.


=== <s>Flickering Menu</s> ===
=== <s>Flickering Menu</s> ===