SSX 3
SSX 3 (Snowboard Super Cross 3) is a snowboarding extreme racing game published by Electronic Arts and developed by EA Sports BIG, which was released in late 2003 for the PlayStation 2, Xbox, Gamecube and Game Boy Advance. It was later in 2005 ported for the Gizmondo as a launch title.
SSX 3 | |
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Developer(s) | EA Canada |
Publisher(s) | EA Sports |
Series | SSX |
Platform(s) | GameCube |
Release date(s) | NA October 20, 2003 EU October 31, 2003 JP December 18, 2003 |
Genre(s) | Sports, Snowboarding |
Mode(s) | Single-player, Multiplayer |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Problems
Video
Video with VP6 VFW Codec (in any game) are not displaying.
Audio
With HLE audio emulation significant portions of sounds are not playing. Use DSP LLE to fix it.
Sun Slowdown
Any time the ingame sun is on screen, slowdown occurs on weaker systems. Enabling "Skip EFB Access to CPU" can alleviate this, but it breaks many effects and it is not recommended.
Sun Shines Through
The sun will show even through obstacles and terrain, which can be observed while riding through small caves or forests.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Skip EFB Access from CPU | On | Corrects issue where any time the sun is in view framerate drops to single-digits |
Audio
Config | Setting | Notes |
---|---|---|
DSP Emulator Engine | LLE | Corrects sounds which aren't played under HLE |
Version Compatibility
The graph below charts the compatibility with SSX 3 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Template:Test EntryTemplate:Test EntryTemplate:Test EntryTemplate:Test EntryTemplate:Test EntryTest Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |