Golden Axe (Arcade)
The residents of the once-peaceful city of Yuria have lost the legendary Golden Axe - the very thing that had shielded them from evil for so long. It is now in the hands of the unscrupulous titan, Death-Adder. Tarik, the seasoned warrior whose skill with his giant sword is both praised and feared throughout the land, has come forth to try and wrest the Axe from the grasp of the black-hearted warlord. Help Tarik to battle the many types of bandits that Death-Adder has amassed to protect himself. Using the sword, and certain very special magical powers, guide Tarik through the gauntlet of bandits to Death-Adder's castle! He'll be waiting there for you, and he's terribly reluctant to give up the Golden Axe! Are you brave enough to bring back the Axe, and thus restore tranquility to Yuria, or will you wind up just another victim of the evil warlord?
Golden Axe | |
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Developer(s) | Sega |
Publisher(s) | Sega |
Platform(s) | Virtual Console, Arcade |
Release date(s) | Arcade NA 1989 Virtual Console JP June 23, 2009 EU/AUS September 18, 2009 NA October 26, 2009 |
Genre(s) | Beat 'em up |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | Wii Remote |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Genesis Version |
Problems
Right-Most Tiles
In Sega System 16 titles the right-most column of tiles seems to be rendered a frame behind, resulting in odd tearing. This can be fixed by disabling Dual Core. Refer issue 10155. Fixed in 5.0-7714.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
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Enable Dual Core | Off | Correct rendering of right-most tiles |
Version Compatibility
The graph below charts the compatibility with Golden Axe since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |