5 December 2020
- 22:1222:12, 5 December 2020 diff hist 0 Template:Ratings/Nekketsu Kōkō Dodgeball Bu Soccer-hen Got a different computer without driver issues, game runs perfectly on all backends, dualcore included current
21 November 2020
- 11:0511:05, 21 November 2020 diff hist 0 Template:Ratings/Word Searcher Deluxe Game works perfectly, and with 5.0-13039 i can download DLC, which also works great. current
16 November 2020
- 20:0120:01, 16 November 2020 diff hist 0 Template:Ratings/Phelios (Arcade) Works well, but found issue with this and namco arcade games in general, flickering happens on menu button when starting game
15 November 2020
- 22:2222:22, 15 November 2020 diff hist 0 Template:Ratings/Dig Dug II Game works well on all backends.
- 21:3721:37, 15 November 2020 diff hist 0 Template:Ratings/Takt of Magic Creator of translation, and others on the board have confirmed game is playable, just has lag spikes occasionally.
- 21:3621:36, 15 November 2020 diff hist +181 Takt of Magic Adding translation patch just released
7 November 2020
- 16:1416:14, 7 November 2020 diff hist 0 Template:Ratings/Frogger: Hyper Arcade Edition Works well. Need to finish all the challenges tho
- 12:2212:22, 7 November 2020 diff hist +161 Rampage: Total Destruction (Wii) adding bonus game issue, will play the rest of game too.
2 November 2020
- 21:3721:37, 2 November 2020 diff hist +58 Mahjong Kakutou Club Wii: Wi-Fi Taiou Added build at time of testing.
- 10:3910:39, 2 November 2020 diff hist 0 Template:Ratings/Mahjong Kakutou Club Wii: Wi-Fi Taiou I played the game without previous save data, probably fixed by ios functions being implemented more accurately, like Bolt. current
1 November 2020
- 12:5812:58, 1 November 2020 diff hist +125 Breath of Fire II adding fixed issue
- 12:4912:49, 1 November 2020 diff hist +34 Kirby's Dream Course Same, just adding fixed issue current
31 October 2020
- 21:5521:55, 31 October 2020 diff hist +35 Chrono Trigger Same here
- 21:5321:53, 31 October 2020 diff hist +33 Wild Guns Same here current
- 21:5221:52, 31 October 2020 diff hist +33 Uncharted Waters: New Horizons This game has it set by defauly, just adding info that it existed current
- 15:1115:11, 31 October 2020 diff hist 0 Template:Ratings/Panel de Pon Like Breath of Fire 2, screen darkens if efb copies to texture only is on. Breath of Fire 2 had it by default.
- 11:0511:05, 31 October 2020 diff hist 0 Template:Ratings/Gakkou Deatta Kowai Hanashi Game works well, and with dual-core current
30 October 2020
- 20:4620:46, 30 October 2020 diff hist 0 Template:Ratings/Metal Slug 2 Same as Metal Slug 1
- 20:4520:45, 30 October 2020 diff hist 0 Template:Ratings/Metal Slug Works well, only got around halfway through though
- 19:3219:32, 30 October 2020 diff hist +41 Driver: San Francisco Issued was fixed in game ini before.
- 19:0419:04, 30 October 2020 diff hist 0 Template:Ratings/Namco Museum Megamix Tested, works well, no texture cache needed for arcade games so runs fast
- 18:5518:55, 30 October 2020 diff hist −158 Namco Museum Remix I've seen in videos captured from the wii, not dolphin, have the same resetting loading bar, so most likely isn't a problem
- 17:2617:26, 30 October 2020 diff hist 0 Photo Channel No edit summary
- 17:2517:25, 30 October 2020 diff hist −32 Photo Channel changed wording, (removed position 1)
- 17:2417:24, 30 October 2020 diff hist +312 Dragon Quest 25 Shuunen Kinen: Famicom & Super Famicom Dragon Quest I-II-III looked at game, added issue the tester had, with a solution, and added another issue
- 16:5416:54, 30 October 2020 diff hist 0 Template:Ratings/Simple Wii Series Vol. 4: The DokoDemo Asoberu - The Shooting Action Tested, game works well current
- 15:2915:29, 30 October 2020 diff hist 0 Template:Ratings/Heracles no Eikō IV: Kamigami-kara no Okurimono same issue
- 15:1615:16, 30 October 2020 diff hist 0 Template:Ratings/Fire Emblem: Thracia 776 same issue
- 15:1515:15, 30 October 2020 diff hist 0 Template:Ratings/Fire Emblem: Seisen no Keifu Same issue
- 15:1115:11, 30 October 2020 diff hist 0 Template:Ratings/Romancing SaGa 2 Same issue as Treasure Hunter G. Other two romancing saga games don't have this issue though.
- 15:0615:06, 30 October 2020 diff hist 0 Template:Ratings/Treasure Hunter G Needs EFB copies to texture only turned off, otherwise black screen
- 14:1014:10, 30 October 2020 diff hist 0 Template:Ratings/Final Fantasy V Game has same black screen issue as other final fantasies when efb to texture is on
- 11:4611:46, 30 October 2020 diff hist 0 Template:Ratings/Custom Robo V2 Tested OpenGL and DirectX, works well, and runs well with dual-core. When i finish game, i'll change rating.
29 October 2020
- 18:2318:23, 29 October 2020 diff hist 0 Template:Ratings/Pepenga Pengo Purple screen XFB issue
- 18:2318:23, 29 October 2020 diff hist 0 Template:Ratings/Monster World IV Purple screen XFB issue
- 18:1618:16, 29 October 2020 diff hist 0 Template:Ratings/Powerball works well current
- 18:0618:06, 29 October 2020 diff hist 0 Template:Ratings/Shanghai II: Dragon's Eye Works with dual-core, no issues current
- 17:2517:25, 29 October 2020 diff hist 0 Template:Ratings/Rambo: First Blood Part II Same xfb issue
- 17:0417:04, 29 October 2020 diff hist +3 Commodore 64 checked wads, has a european version current
- 16:5616:56, 29 October 2020 diff hist 0 Template:Ratings/Wonder Boy III: The Dragon's Trap Same issue. Important to note i checked every SMS virtual concsole games, the rest don't have issues.
- 16:5516:55, 29 October 2020 diff hist 0 Template:Ratings/Wonder Boy in Monster Land (SMS) Same issue
- 16:5116:51, 29 October 2020 diff hist 0 Template:Ratings/Phantasy Star Same as R-type and Fantasy Zone II
- 16:4116:41, 29 October 2020 diff hist 0 Template:Ratings/R-Type (SMS) Same as fantasy zone II, xfb purple screen
- 16:3816:38, 29 October 2020 diff hist 0 Template:Ratings/Fantasy Zone II: The Tears of Opa-Opa needs ini for xfb copies to texture only, since it purple screen otherwise.
- 12:3212:32, 29 October 2020 diff hist 0 Template:Ratings/Pulseman With dualcore on, stutters a lot.
- 12:1112:11, 29 October 2020 diff hist 0 Template:Ratings/Earthworm Jim defaults to safe texture, so no issue with stuttering video current
- 12:0912:09, 29 October 2020 diff hist 0 Template:Ratings/Comix Zone Works well with dual-core, tested OpenGL and both DirectX backends. current
- 11:4911:49, 29 October 2020 diff hist 0 Template:Ratings/Dynamite Headdy Works well on all backends, dual-core included. Marvelous make great games. current
- 11:1111:11, 29 October 2020 diff hist 0 Template:Ratings/Dr. Robotnik's Mean Bean Machine same as other current
- 10:4810:48, 29 October 2020 diff hist 0 Template:Ratings/Bonanza Bros. Works well, dual-core included current