Final Fantasy Crystal Chronicles: The Crystal Bearers
Final Fantasy Crystal Chronicles: The Crystal Bearers is an action-adventure game for the Wii. First announced to the public at E3 in May 2006, the story revolves around an established hero character named Layle. The game was released on November 12, 2009, in Japan and on December 26, 2009, in North America.
Final Fantasy Crystal Chronicles: The Crystal Bearers | |
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Developer(s) | Square Enix PDD 2 |
Publisher(s) | Square Enix |
Series | Final Fantasy Crystal Chronicles |
Platform(s) | Wii |
Genre(s) | Action-Adventure |
Mode(s) | Single-Player, Multiplayer |
Input methods | Wii Remote, Nunchuk |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Search Dolphin Forums |
Problems
Graphics Glitches
Some flickering on the floor and possibly other graphical glitches.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
---|---|---|
Use Panic Handlers | Off | Disables alerting on errors |
Graphics
Config | Setting | Notes |
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Scaled EFB Copy | RAM | Emulates lighting on clothes |
Texture Cache Accuracy | Position 4 |
Audio
Config | Setting | Notes |
---|---|---|
Audio Backend | OpenAL | Seems to be faster and more in sync |
Version Compatibility
The graph below charts the compatibility with Final Fantasy Crystal Chronicles: The Crystal Bearers since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
2.0 | Windows XP | AMD Athlon II x2 215 @ 3.45GHz | nVidia GeForce 7025 658MHz | Disable Panic Handlers! In game runs at 11-24 FPS (35-80% of speed) - seems playable. Sound's in cut-scenes is often missing and if not - it's desynced, in game music often freeze. It's first game what I see on GameCube/Wii - which uses shaders. But sad - this is another game about blonde blue eyed freak. ): | †.fl.l). |
3.0-235 | Windows 7 x64 | Intel Core i5 @ 2.53GHz | ATI Radeon HD 5650 | Disable DSP DTK - disable DSP LLE on thread music - Direct3D9 1366x768 internal resolution 1,5 960x729, AA=0 AF 1x scaled EFB copy, playable 20 FPS 60 vps 100% sometimes slow down 10 FPS 30 VPS 40% , game music always freeze | David |