Dokapon Kingdom
Dokapon Kingdom is a land of wealth and riches ruled by a gold-loving King and his daughter Princess Penny. One day, monsters begin appearing all over the realm, assaulting the towns and stealing all of the empire's wealth. The King, unable to collect taxes from his impoverished citizens, calls for heroes from across the land to come and rid his monarchy of these monsters. The prize for the hero who is able to free the land: The hand of Princess Penny and rule of the Kingdom itself! Warning : relationship counseling not included!
Dokapon Kingdom | |
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Developer(s) | Sting Entertainment |
Publisher(s) | JP Sting Entertainment NA Atlus EU BigBen Interactive |
Platform(s) | Wii |
Release date(s) | JP November 22, 2007 NA October 14, 2008 EU March 26, 2010 |
Genre(s) | Role-playing |
Mode(s) | Single-player |
Input methods | Wii Remote + Nunchuk, Classic Controller, GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Problems
Overlapping Music
Checking "NPC battle skip" within the game causes a strange bug that randomly overlaps the AI's battle music over the player's music. This is not a problem with Dolphin, as this bug exists on the Wii console. Do not turn on "NPC Battle Skip" to avoid this problem.
Instant Desync in Netplay
Clearing all but button inputs in emulated wiimote helps with this issue if the players are using emulated gamepads.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
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Enable Progressive Scan | Off | [PAL] Progressive Scan must be disabled for the game to render correctly. If Progressive Scan is turned on then the game will render at 640x1056 with the bottom 528 pixels cut off by the bottom of the screen. This does not affect the NTSC version. |
Version Compatibility
The graph below charts the compatibility with Dokapon Kingdom since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
r7671 | Windows 7 | AMD Phenom X4 830 @ 2.8GHz | ATI HD Radeon 4200 | Works perfect as long as you don't mess with the in game settings like speed or CPU Battle Skip. | Morgance |
3.0-226 | Windows 7 x64 | Intel Core 2 Duo E6600 @ 3GHz | AMD Radeon HD 6870 | Had an issue with the Nintendo Wiimote. Noticeable lag, and sometimes the game wouldn't respond to the controller. Checking "Alternate WiiMote Timing" under the game's properties fixed this for me. |