Page history
1 July 2024
VersionCompatibility template: add leading 'r' to all SVN revision numbers to prevent ambiguity with the new releases numbering
+2
Testing template: add leading 'r' to all SVN revision numbers to prevent ambiguity with the new releases numbering
+6
24 February 2024
21 December 2023
6 February 2022
27 October 2020
27 February 2020
→Configuration: fix typo
m→Problems: fix typo
m→Version Compatibility
+49
→Configuration
+84
→Problems: https://forums.dolphin-emu.org/Thread-mortal-kombat-armageddon-fifo-is-overflowed-by-gatherpipe-cpu-thead-is-too-fast
+2
→Problems
+125
29 September 2019
3 March 2018
16 January 2018
6 August 2017
6 December 2016
1 December 2016
8 September 2016
24 March 2016
no edit summary
−1
no edit summary
−2
no edit summary
−2
→Gameplay Videos: Purge video linking to pirate material
−86
no edit summary
+8
→Problems: Copied from MK: Deception; uses the same engine.
+187
→Configuration
+101
→Testing
+338
16 December 2015
14 November 2015
10 October 2015
Text replacement - " x86" to ""
m−16
Text replacement - " x64" to ""
m−20
Text replacement - "({{VersionCompatibilityVersion\|[^\|]*\|[^\|]*)}}" to "$1|}}"
m+2
29 June 2015
16 June 2015
31 May 2015
29 May 2015
28 May 2015
13 November 2013
14 September 2013
Forgot the 2.0 thing
+56
Never got the shadow issue, even in 3.0 stable. Geckoos-fix branch makes the game work without the IOS now. Updated compatibility chart, game had minor issues in r7750
−82