Mortal Kombat: Armageddon

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Mortal Kombat: Armageddon
Developer(s) Midway Games, Just Games Interactive
Publisher(s) Midway Games
Series Mortal Kombat
Platform(s) Wii
Release date(s) NA May 29, 2007
EU June 15, 2007
Genre(s) Fighting
Mode(s) Single-player, Multiplayer (4)
Input methods Wii Remote + Nunchuk, Classic Controller, GameCube Controller
Compatibility 4Stars4.pngEdit rating: Mortal Kombat: Armageddon
See also...

Dolphin Forum thread
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For the first time ever on the Wii, players will be able to experience the latest chapter in Midway’s award-winning, best selling video game fighting franchise, Mortal Kombat: Armageddon. With the most complete roster ever, including more than 60 fighters from the entire Mortal Kombat universe (past, present and future), a revolutionary Kreate-A-Fighter mode and Kreate-A-Fatality mode, plus a brand new Konquest mode and Endurance Mode, Mortal Kombat: Armageddon promises to be the most complete, intensely lethal, fighting experience ever!

Emulation Information

Controller Map Overlap

Mortal Kombat: Armageddon is capable of using both GameCube controllers and Wii Remotes. If a physical controller is set to emulate both a GameCube Controller and a Wii Remote concurrently, it will operate both devices at the same time. To fix, migrate controls to use separate physical controllers.


FIFO is overflowed by GatherPipe!

Errors occur when using Dual Core mode with this title. Disable it to resolve.


IR>1x and Shadow Issues

The player's shadow has small rectangles surrounding it when IR>1x. To prevent that, turn off Scaled EFB Copies or set "Internal Resolution" to Native.


Only configuration options for the best compatibility where they deviate from defaults are listed.


Config Setting Notes
Enable Dual Core Off Avoid "FIFO is overflowed by GatherPipe!" errors


Config Setting Notes
Scaled EFB Copy Off Avoid lines on shadow edges /w IR>1x

Version Compatibility

The graph below charts the compatibility with Mortal Kombat: Armageddon since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-21543 (current)
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.


This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r6676 Windows 7 Intel Core 2 Duo E7300 @ 2.67 GHz NVIDIA GeForce 9600 GT Playable (50FPS, small freezes, rare crashes)
r7411 Windows 7 Intel Core 2 Duo E4500 @ 2.2 GHz Intel GMA 945G Playable (30-60FPS, slow due to poor GPU) mbc07
r7411 Windows XP Intel Atom N270 @ 1.60 GHz Intel GMA 945 (GMA 950) Playable (7-15FPS). Slow according to the Arena chosen.Sound Off for better performance. LORPAL
r7483 Windows 7 Intel Core 2 Duo E7300 @ 2.67 GHz NVIDIA GeForce 9600 GT Playable (30-50FPS, big freezes)
r7550 Windows 7 Intel Core i3-540 @ 3.06 GHz NVIDIA GeForce 250 GTS 60FPS Works Perfectly Raveen
3.0 Windows 7 Intel Core i3-370M @ 2.4 GHz ATI Mobility Radeon HD 5470 45-60FPS Very playable Yusuke
r7750 Windows 7 Intel Core i3-370M @ 2.4 GHz ATI Mobility Radeon HD 5470 60FPS, Perfect Yusuke
3.0-183 Windows 7 Intel Core 2 Duo E4500 @ 2.2 GHz NVIDIA GeForce GT 440 Constant 60FPS (some framedrops may randomly occur, giving between 45-60FPS)) mbc07
3.0-196 Windows 7 AMD Athlon X3 435 @ 3.1 GHz ATI Radeon HD 5770 Looks good. Intro video is framedroping. Real Wii Remote DOESN'T WORK at all something
4.0-9146 Windows 10 Intel Core i5-3570K @ 3.8 GHz NVIDIA GeForce GTX 760 Scaled EFB Copies must be off or Internal Resolution set to 1x for shadows to display correctly. Real Wii Remote, Emulated Wii Remote and GameCube Controller all work for controls. Full speed without any compromise. JMC4789

Gameplay Videos