| Progress Continues
We've already had 10630 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: May 2019 Progress Report.
| The Dolphin Emulator Wiki needs your help!
Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin.
Mortal Kombat: Armageddon
|Mortal Kombat: Armageddon|
|Developer(s)||Midway Games, Just Games Interactive|
|Release date(s)|| NA May 29, 2007|
EU June 15, 2007
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||Wii Remote + Nunchuk, Classic Controller, GameCube Controller|
For the first time ever on the Wii, players will be able to experience the latest chapter in Midway’s award-winning, best selling video game fighting franchise, Mortal Kombat: Armageddon. With the most complete roster ever, including more than 60 fighters from the entire Mortal Kombat universe (past, present and future), a revolutionary Kreate-A-Fighter mode and Kreate-A-Fatality mode, plus a brand new Konquest mode and Endurance Mode, Mortal Kombat: Armageddon promises to be the most complete, intensely lethal, fighting experience ever!
Controller Map Overlap
Mortal Kombat: Armageddon is capable of using both GameCube controllers and Wii Remotes. If a physical controller is set to emulate both a GameCube Controller and a Wii Remote concurrently, it will operate both devices at the same time. To fix, migrate controls to use separate physical controllers.
There are no reported problems with this title.
IR>1x and Shadow Issues
The player's shadow has small rectangles surrounding it when IR>1x. To prevent that, turn off Scaled EFB Copies or set "Internal Resolution" to Native.
Only configuration options for the best compatibility where they deviate from defaults are listed.
|Off||Avoid lines on shadow edges /w IR>1x|
The graph below charts the compatibility with Mortal Kombat: Armageddon since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core 2 Duo E7300 @ 2.67GHz||NVIDIA GeForce 9600 GT||Playable (50FPS, small freezes, rare crashes)|
|Windows 7||Intel Core 2 Duo E4500 @ 2.2GHz||Intel GMA 945G||Playable (30-60FPS, slow due to poor GPU)||mbc07|
|Windows XP||Intel Atom N270 @ 1.60GHz||Intel GMA 945 (GMA 950)||Playable (7-15FPS). Slow according to the Arena chosen.Sound Off for better performance.||LORPAL|
|Windows 7||Intel Core 2 Duo E7300 @ 2.67GHz||NVIDIA GeForce 9600 GT||Playable (30-50FPS, big freezes)|
|Windows 7||Intel Core i3-540 @ 3.06GHz||NVIDIA GeForce 250 GTS||60FPS Works Perfectly||Raveen|
|Windows 7||Intel Core i3-370M @ 2.4GHz||ATI Mobility Radeon HD 5470||45-60FPS Very playable||Yusuke|
|Windows 7||Intel Core i3-370M @ 2.4GHz||ATI Mobility Radeon HD 5470||60FPS, Perfect||Yusuke|
|Windows 7||Intel Core 2 Duo E4500 @ 2.2GHz||NVIDIA GeForce GT 440||Constant 60FPS (some framedrops may randomly occur, giving between 45-60FPS))||mbc07|
|Windows 7||AMD Athlon X3 435 @ 3.1GHz||ATI Radeon HD 5770||Looks good. Intro video is framedroping. Real Wii Remote DOESN'T WORK at all||something|
|Windows 10||Intel Core i5-3570K @ 3.8GHz||NVIDIA GeForce GTX 760||Scaled EFB Copies must be off or Internal Resolution set to 1x for shadows to display correctly. Real Wii Remote, Emulated Wii Remote and GameCube Controller all work for controls. Full speed without any compromise.||JMC4789|